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[Wesnoth-wiki-changes] WesnothManual
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wiki |
Subject: |
[Wesnoth-wiki-changes] WesnothManual |
Date: |
Thu, 14 Oct 2004 21:10 +0200 |
UserAgent: Mozilla/5.0 Galeon/1.2.5 (X11; Linux i586; U;) Gecko/0
IP: 195.137.118.147
URI: http://wesnoth.slack.it/?WesnothManual
- - - - -
Index: WesnothManual
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/WesnothManual,v
retrieving revision 1.36
diff -u -r1.36 WesnothManual
--- WesnothManual 14 Oct 2004 12:41:35 -0000 1.36
+++ WesnothManual 14 Oct 2004 19:10:11 -0000
@@ -154,18 +154,19 @@
Injured units in villages will recover 8 hitpoints every turn. Injured units
that are adjacent to units with the 'heal'
or 'cure' abilities will also heal.
-A unit with 'Heal' ability may heal up to 8 points total per turn.
-A unit with 'Cure' ability may heal up to 18 points total per turn.
+A unit with the 'heal' ability may heal up to 8 hitpoints total per turn.
+A unit with the 'cure' ability may heal up to 18 hitpoints total per turn.
-Units next to unit(s) with the 'heal' ability will heal a maximum of 4
hitpoints per turn, and 8 hitpoints per turn for
-unit(s) with the 'cure' ability. However the more units around a unit that can
heal, the less each one will be healed.
+Units next to unit(s) with the 'heal' ability will recover a maximum of 4
hitpoints per turn; units next to unit(s) with
+the 'cure' ability will recover a maximum of 8 hitpoints per turn.
+However, the more units around a unit that can heal, the less each one will be
healed.
-An example of "Heal" with multiple adjacent units:
+An example of 'heal' with multiple adjacent units:
Two units next to a 'healer' will receive 4hp each.
- Three units next to a 'healer' will not get receive a total of 4hp each one;
instead, two will recieve 3hp and one
- will recieve 2hp.
+ Three units next to a 'healer' will not receive 4hp each; instead, two will
receive 3hp each and one
+ will receive 2hp.
A unit may gain a maximum 8 hitpoints per turn. Therefore trolls, which have
the regenerate ability, will only recover
8 hitpoints when residing in a village, not 16. Nor will a unit inside a
village get extra healing from adjacent
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/02
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/08
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/08
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/13
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/13
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/13
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/14
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/10/14
- [Wesnoth-wiki-changes] WesnothManual,
wiki <=