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[Wesnoth-wiki-changes] TerrainLettersDefined


From: wiki
Subject: [Wesnoth-wiki-changes] TerrainLettersDefined
Date: Fri, 15 Oct 2004 12:34 +0200

UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.3) Gecko/20040924 
Debian/1.7.3-2
IP: 64.81.113.168
URI: http://wesnoth.slack.it/?TerrainLettersDefined
 - - - - -
Index: TerrainLettersDefined
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/TerrainLettersDefined,v
retrieving revision 1.4
diff -u -r1.4 TerrainLettersDefined
--- TerrainLettersDefined       10 Oct 2004 15:24:00 -0000      1.4
+++ TerrainLettersDefined       15 Oct 2004 10:34:34 -0000
@@ -1,37 +1,42 @@
-What each letter represents in Wesnoth maps.  Information current as of .08.5.
+||meaning of terrain letters||
 
-* g = grass
-* m = mountain
-* c = coast
-* s = deep water
-* Z = mermen village
-* p = pier
-* w = swamp
-* Y = swamp village
-* / | \ = bridges
-* d = desert or sand
-* R = road
-* r = dirt
-* t = village
-* v = human village
-* S = snow or tundra
-* i = ice
-* V = snow village
-* h = hills
-* H = snow hills
-* f = forest
-* F = snow forest
-* W = cavewall
-* u = cave
-* D = underground village
-* C = castle
-* K = keep
-* O = orc castle (not working yet)
-* X = canyon
-* y and z are reserved
-* ~ = fog
-* " " = shroud
+What each letter represents in Wesnoth maps,
+and the possible values of the //letter// key.
+(Information current to 0.8.5)
+* 'g' grass
+* 'm' mountain
+* 'c' coast
+* 's' deep water
+* 'Z' mermen village (shallow water)
+* 'p' pier (grass,coast)
+* 'w' swamp
+* 'Y' swamp village (swamp,village)
+* '/','|','\' bridge (grass,coast)
+* 'd' sand
+* 'R' road (grass)
+* 'r' dirt (grass)
+* 't' village
+* 'v' human village (village)
+* 'S' tundra
+* 'i' ice (tundra)
+* 'V' snow village (tundra,village)
+* 'h' hills
+* 'H' (snow) hills
+* 'f' forest
+* 'F' (snow) forest
+* 'W' cavewall
+* 'u' cave
+* 'D' underground village (cave,village)
+* 'C' castle
+* 'K' keep
+* 'X' canyon
+* 'y','z' reserved for custom terrains in user-made campaigns.
+Use campaign definitions (see CampaignWML)
+to prevent your custom terrains from interfering with other campaigns.
+* '~' fog
+* ' ' shroud
 
 ||See Also||
 
 * TerrainWML
+* HomePage






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