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[Wesnoth-wiki-changes] AbilitiesWML


From: wiki
Subject: [Wesnoth-wiki-changes] AbilitiesWML
Date: Sat, 16 Oct 2004 21:59 +0200

UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; en) AppleWebKit/125.4 
(KHTML, like Gecko) Safari/125.9
IP: 66.189.14.56
URI: http://wesnoth.slack.it/?AbilitiesWML
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Index: AbilitiesWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AbilitiesWML,v
retrieving revision 1.9
diff -u -r1.9 AbilitiesWML
--- AbilitiesWML        23 Aug 2004 06:58:50 -0000      1.9
+++ AbilitiesWML        16 Oct 2004 19:59:34 -0000
@@ -20,16 +20,18 @@
 * 'nightstalk' the unit becomes invisible during night.
 
 ||Attack specials||
-* 'charge' when attacking, both this weapon and defender get +100% damage
+* 'charge' when attacking, both this weapon and defender get double damage
 * 'poison' when this weapon hits, the defender becomes poisoned
 * 'slow' when this weapon hits, the defender becomes slowed
 * 'stones' when this weapon hits, the defender becomes stoned
 * 'magical' this weapon always has a 70% chance of hitting
-* 'marksman' when attacking, this weapon has a minimun of 60% chance of hitting
-* 'drain' The controller of this weapon gains health whenever this attack hits.
+* 'marksman' when attacking, this weapon has a minimum of 60% chance of hitting
+* 'drain' The controller of this weapon gains health (equal to half the damage 
done, rounded down) whenever this attack hits.
 * 'plague' The controller of this weapon is copied onto the tile that any unit 
this attack killed was on.
-* 'backstab' Whenever there is a unit allied with this unit "behind" the unit 
that this weapon attacks,
-then this weapon does +100% damage
+* 'backstab' Whenever there is a unit that is
+  * on the same side(team) as this unit, and
+  * on the opposite side(position) from this unit of the unit that this weapon 
attacks,
+then this weapon does double damage
 * 'first strike' when this weapon is used to defend,
 the battle proceeds as if it were the attacker (i.e. it attacks first)
 
@@ -38,6 +40,3 @@
 * UnitWML
 * SingleUnitWML
 * ReferenceWML
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