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[Wesnoth-wiki-changes] AbilitiesWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] AbilitiesWML |
Date: |
Sat, 16 Oct 2004 22:02 +0200 |
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(KHTML, like Gecko) Safari/125.9
IP: 66.189.14.56
URI: http://wesnoth.slack.it/?AbilitiesWML
- - - - -
Index: AbilitiesWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AbilitiesWML,v
retrieving revision 1.10
diff -u -r1.10 AbilitiesWML
--- AbilitiesWML 16 Oct 2004 19:59:34 -0000 1.10
+++ AbilitiesWML 16 Oct 2004 20:02:50 -0000
@@ -21,12 +21,12 @@
||Attack specials||
* 'charge' when attacking, both this weapon and defender get double damage
-* 'poison' when this weapon hits, the defender becomes poisoned
-* 'slow' when this weapon hits, the defender becomes slowed
-* 'stones' when this weapon hits, the defender becomes stoned
+* 'poison' when this weapon hits, the defender becomes poisoned (see [status],
SingleUnitWML)
+* 'slow' when this weapon hits, the defender becomes slowed (see [status],
SingleUnitWML)
+* 'stones' when this weapon hits, the defender becomes stoned (see [status],
SingleUnitWML)
* 'magical' this weapon always has a 70% chance of hitting
* 'marksman' when attacking, this weapon has a minimum of 60% chance of hitting
-* 'drain' The controller of this weapon gains health (equal to half the damage
done, rounded down) whenever this attack hits.
+* 'drain' The controller of this weapon gains health equal to half the damage
done (rounded down) whenever this attack hits.
* 'plague' The controller of this weapon is copied onto the tile that any unit
this attack killed was on.
* 'backstab' Whenever there is a unit that is
* on the same side(team) as this unit, and