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[Wesnoth-wiki-changes] AbilitiesWML


From: wiki
Subject: [Wesnoth-wiki-changes] AbilitiesWML
Date: Sat, 16 Oct 2004 22:09 +0200

UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; en) AppleWebKit/125.4 
(KHTML, like Gecko) Safari/125.9
IP: 66.189.14.56
URI: http://wesnoth.slack.it/?AbilitiesWML
 - - - - -
Index: AbilitiesWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AbilitiesWML,v
retrieving revision 1.11
diff -u -r1.11 AbilitiesWML
--- AbilitiesWML        16 Oct 2004 20:02:50 -0000      1.11
+++ AbilitiesWML        16 Oct 2004 20:09:53 -0000
@@ -1,6 +1,7 @@
 || Abilities and their effects||
 
-There are two types of abilities: ones that apply to units (called 
//abilities//) and weapon-based (called //specials//).
+There are two types of abilities: ones that apply to units (called 
//abilities//) and weapon-based (called //specials//).  A unit may have 
multiple abilities,
+but each attack can only have at most one special.
 
 ||Normal abilities||
 * 'heals' unit will heal //healer_heals_per_turn// (see GameConfigWML) hp to 
all neighbours, up to a total of






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