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[Wesnoth-wiki-changes] AbilitiesWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] AbilitiesWML |
Date: |
Sat, 16 Oct 2004 22:09 +0200 |
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IP: 66.189.14.56
URI: http://wesnoth.slack.it/?AbilitiesWML
- - - - -
Index: AbilitiesWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AbilitiesWML,v
retrieving revision 1.11
diff -u -r1.11 AbilitiesWML
--- AbilitiesWML 16 Oct 2004 20:02:50 -0000 1.11
+++ AbilitiesWML 16 Oct 2004 20:09:53 -0000
@@ -1,6 +1,7 @@
|| Abilities and their effects||
-There are two types of abilities: ones that apply to units (called
//abilities//) and weapon-based (called //specials//).
+There are two types of abilities: ones that apply to units (called
//abilities//) and weapon-based (called //specials//). A unit may have
multiple abilities,
+but each attack can only have at most one special.
||Normal abilities||
* 'heals' unit will heal //healer_heals_per_turn// (see GameConfigWML) hp to
all neighbours, up to a total of