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[Wesnoth-wiki-changes] SideWML


From: wiki
Subject: [Wesnoth-wiki-changes] SideWML
Date: Sat, 16 Oct 2004 23:56 +0200

UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; en) AppleWebKit/125.4 
(KHTML, like Gecko) Safari/125.9
IP: 66.189.14.56
URI: http://wesnoth.slack.it/?SideWML
 - - - - -
Index: SideWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/SideWML,v
retrieving revision 1.11
diff -u -r1.11 SideWML
--- SideWML     16 Oct 2004 13:01:14 -0000      1.11
+++ SideWML     16 Oct 2004 21:56:54 -0000
@@ -13,7 +13,8 @@
 * //team_name// this side is allied only with sides with the same team_name. 
Default //side//
 * //recruit// a list of unit types. At the beginning of the scenario, the side 
gains recruitment of these units
 * //gold// the starting gold for this side. Default 100
-* //income// the base income for this side. Default specified in 
//base_income//, ||[game_config]|| (GameConfigWML)
+* //income// the base income for this side, default 0. This is added to 
//base_income//, ||[game_config]|| to determine the side's base income. (see
+GameConfigWML)
 * //fog// if 'yes', this side cannot see any tiles it is not within vision of, 
except at the start
 * //shroud// if 'yes', this side cannot see any tiles it has not moved within 
vision of
 * //shroud_data// describes the area which this team has de-shrouded.






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