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[Wesnoth-wiki-changes] SideWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] SideWML |
Date: |
Sat, 16 Oct 2004 23:56 +0200 |
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IP: 66.189.14.56
URI: http://wesnoth.slack.it/?SideWML
- - - - -
Index: SideWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/SideWML,v
retrieving revision 1.11
diff -u -r1.11 SideWML
--- SideWML 16 Oct 2004 13:01:14 -0000 1.11
+++ SideWML 16 Oct 2004 21:56:54 -0000
@@ -13,7 +13,8 @@
* //team_name// this side is allied only with sides with the same team_name.
Default //side//
* //recruit// a list of unit types. At the beginning of the scenario, the side
gains recruitment of these units
* //gold// the starting gold for this side. Default 100
-* //income// the base income for this side. Default specified in
//base_income//, ||[game_config]|| (GameConfigWML)
+* //income// the base income for this side, default 0. This is added to
//base_income//, ||[game_config]|| to determine the side's base income. (see
+GameConfigWML)
* //fog// if 'yes', this side cannot see any tiles it is not within vision of,
except at the start
* //shroud// if 'yes', this side cannot see any tiles it has not moved within
vision of
* //shroud_data// describes the area which this team has de-shrouded.