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[Wesnoth-wiki-changes] WesnothStoryline


From: wiki
Subject: [Wesnoth-wiki-changes] WesnothStoryline
Date: Sat, 23 Oct 2004 02:54 +0200

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URI: http://wesnoth.slack.it/?WesnothStoryline
 - - - - -
Index: WesnothStoryline
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/WesnothStoryline,v
retrieving revision 1.16
diff -u -r1.16 WesnothStoryline
--- WesnothStoryline    30 Aug 2004 13:48:14 -0000      1.16
+++ WesnothStoryline    23 Oct 2004 00:54:02 -0000
@@ -4,141 +4,5 @@
 <font style="color:red"><em><b>WARNING: This page contains major spoiler 
information</b></em>.</font>
 <br/>Return to HomePage
 <hr/>
-<h2>Konrad Campaign</h2>
 
-Scenario 1 - Asheviere decides to go after the Elves, and in doing so, Orcs 
attack Konrad and Delfador's home.
-Konrad and Delfador are forced to flee, and want to get to the isle of Anduin,
-where they think they will find safe haven.
-
-Scenario 2 - Konrad and Delfador arrive at Blackwater Port, looking for a ship 
to Anduin.
-However the port area is being attacked by Orcs.
-A knight is here who offers the assistance of horsemen.
-Once they help defeat or resist the orcs, the knight provides a ship which 
will take them to Anduin.
-
-Scenario 3 - Konrad and Delfador arrive at Anduin.
-They find the island ravaged with Orcs.
-After defeating the Orcs, they meet an old friend of Delfador's, who offers 
them the assistance of mages.
-They are then told of the plight of the mermen at the nearby Bay of Pearls.
-Wanting to fight back at Asheviere somehow, they decide to try to rescue the 
mermen.
-
-Scenario 4 - Arriving at the Bay of Pearls, Konrad must free the mermen and 
defeat their captors.
-Delfador leaves to distract the orcs elsewhere.
-After the battle, Delfador returns and says he must leave to go to an elven 
council.
-He tells Konrad that the city of Elensefar has been attacked
-and that Konrad is charged with the duty of helping defend or recapture it.
-
-Scenario 5A - If Konrad defeats the land orcs in scenario 4, the party travels 
by land to Elensefar.
-However, when Konrad meets the undead for the first time, they block his way 
and he must defeat them.
-
-Scenario 5B - If Konrad defeats the sea orcs, the party takes a ship to 
Elensfar.
-They are shipwrecked, and the mermen rescue Konrad to a nearby island.
-On the island Konrad meets the undead for the first time,
-and must hold them off until the mermen rescue his men and the ship.
-He also meets human bandits, who aid him in resisting the undead.
-A white mage Moremirmu is found hiding from the undead in a temple,
-and he joins the party in defeating the undead.
-After the undead are defeated, he leaves,
-but says he may return to help them fight undead later (Scenario 9)
-
-Scenario 6 - The city of Elensefar has already fallen, and the Orcs have made 
an alliance with the undead.
-Konrad must recapture the city and defeat the enemies.
-Delfador returns after the city is recaptured, and he brings with him Kalenz, 
of the mysterious Northern Elves.
-Delfador tells Konrad of the Sceptre of Fire for the first time:
-how it is hidden in the lost caverns of Knalga, and how if he obtains it, he 
will become king.
-The party sets off on their quest for the Sceptre.
-
-Scenario 7 - Konrad and his party are stopped by Orcs at a crossroads.
-Elves come from the hills to warn of Orcish ambushes. Konrad must defeat the 
Orcs.
-
-However an Orc escapes to warn Asheviere of their plan to take the Sceptre.
-She sends her adoptive daughter, the princess Li'sar, to stop them.
-
-Scenario 8 - The party is challenged by Li'sar. Negotiations fail.
-A battle ensues; after subduing Li'sar, her life is spared and she advises the 
party to travel the north road
-- however this is a trap, Li'sar knows the north road is very dangerous.
-
-Scenario 9 - The party travels along the north road, but is surrounded by many 
undead forces.
-They must hold the undead off for two days to survive.
-Moremirmu, the white mage rescued in scenario 5A, has heard of Li'sar's 
treachery
-and returns as a mage of light with some white mages to recsue them from the 
undead.
-After the undead retreat, Moremirmu and his mages leave.
-
-Scenario 10 - Travelling north, the party comes to Gryphon mountain.
-Realizing that having access to gryphons may be useful later,
-they decide to take a detour to steal some gryphon eggs.
-Some of Asheviere's forces also oppose them here, and the objective is to 
defeat these forces..
-If someone from Konrad's army kills the mother gryphon, the player can recruit 
gryphons.
-However, if someone from Ashievere's army kills the mother, the player cannot 
recruit gryphons.
-
-Scenario 11 - The party comes to the ford of Abez.
-Crossing over will lead them out of Wesnoth, to the wilderness of the north, 
toward Knalga.
-They must make haste to cross over, because winter is approaching,
-and they don't want to be trapped in Wesnoth during winter.
-Delfador tells the story of the battle at Abez, where the king was betrayed,
-but discussion is interrupted by the border fortresses on either side of the 
river
-- to the north are northern orcs (who are not allied with Ashievere),
-and to the south is Li'sar, who is chasing them.
-In this scenario, Li'sar cannot be killed because she is surrounded by royal 
guards.
-The party must cross the river. During the battle, sea serpents come to aid 
the Orcs.
-After Konrad crosses the river, Li'sar cannot follow easily because the 
serpents block her.
-
-Scenario 12 - The party decides they must secure some land to rest for the 
winter,
-but to secure the land they must fight off some northern orcs.
-
-Scenario 13 - Continuing northward, the party comes to a mountain pass that is 
guarded by wizards,
-who have put protective spells on the area.
-They must push on through, and they meet Dwarves, who aid them in their quest.
-
-Scenario 14 - Finding the ancient and broken land of the Dwarves,
-the party must find an entrance into the tunnels of Knalga, and get past the 
Orcs who guard it.
-The main entrance has been caved in, so they learn that they must go through 
the side entrance.
-
-Scenario 15 - After finding their way into the tunnels of Knalga,
-Konrad, Delfador, and Kalenz must get past creatures lurking around, and find 
the home of the Dwarves.
-After being dubious of the party's intent,
-the Dwarves eventually agree to help the party find the Sceptre of Fire.
-
-Scenario 16 - The party enters the Dwarvish Caverns, and must fight the orcs,
-as well as encounter Lionel, a general who was sent on an earlier mission to 
retrieve the Sceptre.
-He is now undead and seeks revenge, but when he is returned to his grave
-he is grateful at being defeated by worthy foes instead of the orcs.
-
-Scenario 17  - Li'sar has caught up with Konrad, and confronts him in the 
caves.
-They are ambushed by Orcs, and Li'sar decides to join Konrad until they reach 
the surface.
-
-Scenario 18 - Konrad or Li'sar finds the Sceptre of Fire, and the party exits 
the caverns.
-
-Scenario 19 - Exiting the caverns of Knalga, Li'sar decides not to attempt to 
kill Konrad.
-The party must defeat the Orcs to the north, or a Death Knight to the south.
-
-Scenario 20A - If Konrad defeats the Orcs, the party must defeat more Orcs in 
snow.
-There is a hidden flaming sword that only Konrad can pick up.
-
-Scenario 20B - If Konrad defeats the Death Knight, he meets many more in the 
Swamp of Dread.
-The party must defeat 4 Death Knights and a Lich.
-The party loots 100 gold for each leader it kills.
-
-Scenario 21 - Konrad must go to the Elvish Lands for the Elven Council.
-A battle between Orcs in the north and humans in the south makes it dangerous.
-Konrad must reach the Elven Forest and resist until end of turns.
-
-Scenario 22 - At the Elven Council
-the Elvish Lady Parandra and Kalenz agree that Li'sar should be the ruler of 
Wesnoth,
-while Delfador disagrees.
-Parandra speaks of a secret reason why Konrad is not suited to the throne.
-The elves tell Konrad to follow Li'sar on her mission to defeat Ashievere.
-
-Scenario 23 - Konrad must defeat mages who block his path.
-He discovers that the mages have implanted a spell in their Cockatrices
-which turns his men to stone, as it has done to Orcs in the past.
-The spell can be broken by breaking the mirror in which the spell is stored,
-but when it is broken the victims of the spell are freed, and the party must 
defeat the orcs they have revived.
-
-Scenario 24 - Konrad is blocked by Ashievere's border guard.
-
-Scenario 25 - Konrad meets a clan of horsemen and asks them to join him in 
fighting Ashievere.
-They insist that he first prove himself worthy by defeating them in battle.
-
-Scenario 26 - Delfador tells Konrad the secret that he has been hiding -
-that Konrad is not really a member of the royal family.
-The party defeats Ashievere and Li'sar ascends the throne.
+HtttStoryLine






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