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[Wesnoth-wiki-changes] ScenarioWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] ScenarioWML |
Date: |
Sun, 24 Oct 2004 16:29 +0200 |
UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.3) Gecko/20040924
Debian/1.7.3-2
IP: 64.81.113.168
URI: http://wesnoth.slack.it/?ScenarioWML
- - - - -
Index: ScenarioWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/ScenarioWML,v
retrieving revision 1.15
diff -u -r1.15 ScenarioWML
--- ScenarioWML 24 Oct 2004 14:03:05 -0000 1.15
+++ ScenarioWML 24 Oct 2004 14:29:23 -0000
@@ -23,8 +23,12 @@
* Any ||[scenario]|| scenario with an id listed in the value of
//first_scenario// in a campaign tag (see CampaignWML)
is an initial scenario accessed by selecting that campaign after clicking on
the "campaign" button.
-In addition to //id// and //next_scenario//, the following keys and tags are
recognized in scenario tags:
+In addition to //id// and //next_scenario//,
+the following keys and tags are recognized in scenario tags:
+* //description// (translatable) only for multiplayer maps.
+Displayed somewhere when the map is selected.
+Only in >0.8.5
* //name// (translatable) is shown in several places in the level, including
the intro screen.
It is also the default name for saves on the level.
* //map_data// inputs valid Wesnoth map data.
@@ -72,7 +76,8 @@
See MapGeneratorWML
-In addition, the ||[multiplayer]|| tag may be given a //description//. This
description will show up as a tooltip when mousing over the minimap in the
+In addition, the ||[multiplayer]|| tag may be given a //description//. This
description will show up as a tooltip when
+mousing over the minimap in the
multiplayer setup screen.
||See Also||