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[Wesnoth-wiki-changes] EraWML


From: wiki
Subject: [Wesnoth-wiki-changes] EraWML
Date: Sun, 24 Oct 2004 16:42 +0200

UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.3) Gecko/20040924 
Debian/1.7.3-2
IP: 64.81.113.168
URI: http://wesnoth.slack.it/?EraWML
 - - - - -
Index: EraWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/EraWML,v
retrieving revision 1.5
diff -u -r1.5 EraWML
--- EraWML      4 Sep 2004 23:07:39 -0000       1.5
+++ EraWML      24 Oct 2004 14:42:42 -0000
@@ -5,17 +5,26 @@
 In the multiplayer game selector screen,
 an era is chosen by the host by the 'Era' option button.
 
-An era begins with a (translatable) //name// key and/or an //id// key.
-This is the name of the era.
-The [era] tag also contains mutliple [multiplayer_side] tags
-which describe which teams are possible when playing this era.
-
-The [multiplayer_side] tag contains many of the same keys as a [side] tag
+The following key/tags are recognized for ||[era]||
+* //name// (translatable) the name of the era.
+* ||[multiplayer_side]|| a faction in the era.
+This tag contains many of the same keys as a [side] tag
 (A description of the [side] tag can be found in SideWML).
 When a multiplayer game is played, then the [side] tag for the scenario
-is merged with the keys(currently, not tags) of the [multiplayer_side] tag 
that the team chose.
-The only new key in the [multiplayer_side] tag is //name//,
-which is a description (see DescriptionWML) that is displayed as the option 
for that team.
+is merged with the keys(currently, not tags)
+of the [multiplayer_side] tag of the faction which the side chose.
+  * //name// a description (see DescriptionWML)
+that is displayed as the option for selecting that faction.
+  * //leader// a list of unit types.
+When this faction is chosen, the side can choose
+any of these unit types to be the side's leader (i.e. "Choose your Leader").
+They will also have the option of having one of these types being chosen 
randomly.
+  * //random_faction// default 'no'.
+If 'yes', then when this faction is chosen,
+another faction will be randomly chosen instead.
+The leader will also be chosen randomly.
+  * //terrain_liked// an unseparated list of terrains (see TerrainLettersWML).
+On random maps, these terrains will determine which keep the side is assigned.
 
 ||See Also||
 






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