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[Wesnoth-wiki-changes] PoliticsThread


From: wiki
Subject: [Wesnoth-wiki-changes] PoliticsThread
Date: Mon, 15 Nov 2004 00:37 +0100

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IP: 66.189.14.56
URI: http://wesnoth.slack.it/?PoliticsThread
 - - - - -
Index: PoliticsThread
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/PoliticsThread,v
retrieving revision 1.6
diff -u -r1.6 PoliticsThread
--- PoliticsThread      14 Nov 2004 20:37:30 -0000      1.6
+++ PoliticsThread      14 Nov 2004 23:37:37 -0000
@@ -6,6 +6,10 @@
  MadMax: So, how about we talk abour wesnothian politics :) ?
  "ILLEGITIMUS NON CARBORUNDUM"
 .
+ Ok:
+ In Wesnoth, all citizens follow a leader, so their loyalty is unquestioned, 
and also there is always at least one reasonably wise leader. What's more, the 
wise
+ ones tend to end up in power, eventually. Also, the only form of resistance 
is rebellion, and the only form of trickery is legitimate combat trickery, 
rather
+ than befuddling people with false information to get them to vote for 
inadequate leaders.
 
 ||See Also||
 






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