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Re: [PATCH v2 08/20] asc: generate silence if FIFO empty but engine stil


From: Volker Rümelin
Subject: Re: [PATCH v2 08/20] asc: generate silence if FIFO empty but engine still running
Date: Sat, 16 Sep 2023 10:19:26 +0200
User-agent: Mozilla Thunderbird

Am 14.09.23 um 09:56 schrieb Philippe Mathieu-Daudé:
>
> On 9/9/23 11:48, Mark Cave-Ayland wrote:
>> MacOS (un)helpfully leaves the FIFO engine running even when all the
>> samples have
>> been written to the hardware, and expects the FIFO status flags and
>> IRQ to be
>> updated continuously.
>>
>> There is an additional problem in that not all audio backends
>> guarantee an
>> all-zero output when there is no FIFO data available, in particular
>> the Windows
>> dsound backend which re-uses its internal circular buffer causing the
>> last played
>> sound to loop indefinitely.
>>
>> Whilst this is effectively a bug in the Windows dsound backend, work
>> around it
>> for now using a simple heuristic: if the FIFO remains empty for half
>> a cycle
>> (~23ms) then continuously fill the generated buffer with empty silence.
>>
>> Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
>> ---
>>   hw/audio/asc.c         | 19 +++++++++++++++++++
>>   include/hw/audio/asc.h |  2 ++
>>   2 files changed, 21 insertions(+)
>>
>> diff --git a/hw/audio/asc.c b/hw/audio/asc.c
>> index 336ace0cd6..b01b285512 100644
>> --- a/hw/audio/asc.c
>> +++ b/hw/audio/asc.c
>> @@ -334,6 +334,21 @@ static void asc_out_cb(void *opaque, int free_b)
>>       }
>>         if (!generated) {
>> +        /* Workaround for audio underflow bug on Windows dsound
>> backend */
>> +        int64_t now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
>> +        int silent_samples = muldiv64(now - s->fifo_empty_ns,
>> +                                      NANOSECONDS_PER_SECOND,
>> ASC_FREQ);
>> +
>> +        if (silent_samples > ASC_FIFO_CYCLE_TIME / 2) {
>> +            /*
>> +             * No new FIFO data within half a cycle time (~23ms) so
>> fill the
>> +             * entire available buffer with silence. This prevents
>> an issue
>> +             * with the Windows dsound backend whereby the sound
>> appears to
>> +             * loop because the FIFO has run out of data, and the
>> driver
>> +             * reuses the stale content in its circular audio buffer.
>> +             */
>> +            AUD_write(s->voice, s->silentbuf, samples << s->shift);
>> +        }
>>           return;
>>       }
>
> What about having audio_callback_fn returning a boolean, and using
> a flag in backends for that silence case? Roughtly:
>

Hi Philippe,

I don't think there will be many audio devices that need this feature in
the future. It's probably better to keep the code in hw/audio/asc.c

I plan to change the buffer underflow behavior of the DirectSound
backend after these patches are commited. I already have a patch
available. This doesn't mean this patch is unnecessary after my patch.
It is a mistake when audio devices simply stop writing audio samples
without changing the status of the audio playback stream to deactivated.
At the moment the ASC device can't deactivate the audio stream.

With best regards,
Volker

> -- >8 --
> diff --git a/audio/audio.h b/audio/audio.h
> index 01bdc567fb..4844771c92 100644
> --- a/audio/audio.h
> +++ b/audio/audio.h
> @@ -30,7 +30,7 @@
>  #include "hw/qdev-properties.h"
>  #include "hw/qdev-properties-system.h"
>
> -typedef void (*audio_callback_fn) (void *opaque, int avail);
> +typedef bool (*audio_callback_fn) (void *opaque, int avail);
>
>  #if HOST_BIG_ENDIAN
>  #define AUDIO_HOST_ENDIANNESS 1
> diff --git a/audio/audio.c b/audio/audio.c
> index 90c7c49d11..5b6e69fbd6 100644
> --- a/audio/audio.c
> +++ b/audio/audio.c
> @@ -1178,8 +1178,11 @@ static void audio_run_out (AudioState *s)
>                  if (free > sw->resample_buf.pos) {
>                      free = MIN(free, sw->resample_buf.size)
>                             - sw->resample_buf.pos;
> -                    sw->callback.fn(sw->callback.opaque,
> -                                    free * sw->info.bytes_per_frame);
> +                    if (!sw->callback.fn(sw->callback.opaque,
> +                                         free *
> sw->info.bytes_per_frame)
> +                            && unlikely(hw->silentbuf_required)) {
> +                        /* write silence ... */
> +                    }
>                  }
>              }
>          }
> ---




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