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[PATCH v2 0/2] Split out tcg init functions to tcg/startup.h


From: Richard Henderson
Subject: [PATCH v2 0/2] Split out tcg init functions to tcg/startup.h
Date: Fri, 29 Sep 2023 20:11:12 -0700

Supercedes: <20230923130843.3708899-1-peter.maydell@linaro.org>
("[PATCH] tcg.h: Split out runtime-only functions into tcg/runtime.h")

I thought "startup.h" was perhaps a better name than "runtime.h",
at least for the functions moved, since it's about starting up
either tcg or tcg within a new thread.

By removing the argument to tcg_prologue_init(), we can simplify
the users even further, since they no longer require TCGContext.

Adding tcg_init() seems to match the other two as a startup-y
function and allows tcg-all.c to avoid "tcg.h" as well.


r~


Richard Henderson (2):
  tcg: Remove argument to tcg_prologue_init
  tcg: Split out tcg init functions to tcg/startup.h

 include/tcg/startup.h           | 58 +++++++++++++++++++++++++++++++++
 include/tcg/tcg.h               |  3 --
 accel/tcg/tcg-accel-ops-mttcg.c |  2 +-
 accel/tcg/tcg-accel-ops-rr.c    |  2 +-
 accel/tcg/tcg-all.c             |  4 +--
 bsd-user/main.c                 |  4 +--
 linux-user/main.c               |  4 +--
 linux-user/syscall.c            |  2 +-
 tcg/tcg.c                       |  4 ++-
 9 files changed, 70 insertions(+), 13 deletions(-)
 create mode 100644 include/tcg/startup.h

-- 
2.34.1




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