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[Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond t
From: |
Richard Stallman |
Subject: |
[Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban] |
Date: |
Fri, 03 Sep 2021 23:36:27 -0400 |
China's new rules for game servers, which limit use by minors to a
certain amount of time on certain days of te week, are based on
identifying all users to find out which ones are minors.
If this could be done by a special adults-only Taler coin, it could be
implemented without identifying users.
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To: rms@gnu.org
Subject: 'Oh, that's an idea...': U.S. parents respond to China screen time ban
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Date: Tue, 31 Aug 2021 21:06:52 -0000
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From: World | Reuters <rms-rss@gnu.org>
(Reuters) - Raleigh Smith Duttweiler was folding laundry in her Ohio home, her
three children playing the video game Minecraft upstairs, when she heard an NPR
story about new rules in China that forbid teenagers and children under age 18
from playing video games for more than three hours a week.
“Oh, that’s an idea,” ” Duttweiler, who works in public relations at a
nonprofit, recalls thinking. “My American gut instinct: This is sort of an
infringement on rights and you don’t get to tell us what to do inside of our
own homes.
“On the other hand, it’s not particularly good for kids to play as much as even
my own children play. And I do think it would be a lot easier to turn it off if
it wasn’t just arguing with Mommy, but actually saying ‘Well, the police said
so.’”
For Duttweiler and many families outside of China, Monday’s news of the
country’s strict social intervention - which regulators said was needed to stop
a growing addiction to what it once described as “spiritual opium” -
underscores a challenge to reign in video game use in their own homes,
particularly during the pandemic.
China’s regulator said the new rules were a response to growing concern that
games affected the physical and mental health of children, a fear echoed by
parents and experts in the United States.
Paul Morgan, a father of two teenagers and Penn State professor who studies
electronic device use, sees flaws in the ban while acknowledging the challenge
of controlling children’s screen time. “These electronic devices are
ubiquitous,” Morgan said. “It’s really hard to get kids away from them.”
Yet Morgan says screen time negative associations are particularly evident for
heavy users, possibly due to displacing activities like exercise or sleep. The
ban doesn’t address social media use, which is thought to be especially harmful
for girls. And some populations, such as students with disabilities, may
benefit from the social interactions provided by video games.
Shira Weiss, a New Jersey-based publicist for technology clients including a
video game company, sees value in the games that help keep her twin 12-year-old
sons connected to their peers, but wants to better limit how often they play
the more violent games.
“I think the Chinese rules are good,” Weiss said. “You’re still saying ‘Play
video games,’ but you’re just setting limits.” She added, partially joking:
“Can they come here and impose that restriction on my house?”
Michael Gural-Maiello, who works in business development at an engineering firm
and has an 11-year-old son, believes parents should be the ones regulating
their children’s video game use.
“I don’t think governments really have a place in telling parents how their
children should be spending their time,” Gural-Maiello said. “China has a
rotten record in technology in general. I’d be far more worried about my son
using apps that originate in China that collect data than I am about him
playing Mario Kart.”
![][1] _FILE PHOTO: People play online games at an internet cafe in Fuyang,
Anhui province, China August 20, 2018. REUTERS/Stringer/File Photo_
[1]:
https://static.reuters.com/resources/r/?m=02&d=20210831&t=2&i=1573488639&r=LYNXMPEH7U12Z
URL:
https://www.reuters.com/article/us-china-regulation-gaming-parents/oh-thats-an-idea-u-s-parents-respond-to-china-screen-time-ban-idUSKBN2FW21Y
------- End of forwarded message -------
--
Dr Richard Stallman (https://stallman.org)
Chief GNUisance of the GNU Project (https://gnu.org)
Founder, Free Software Foundation (https://fsf.org)
Internet Hall-of-Famer (https://internethalloffame.org)
- [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban],
Richard Stallman <=
- Re: [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban], Jacob Bachmeyer, 2021/09/04
- Re: [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban], Jeff Burdges, 2021/09/04
- Re: [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban], Jacob Bachmeyer, 2021/09/04
- Re: [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban], Jeff Burdges, 2021/09/05
- Re: [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban], Richard Stallman, 2021/09/05
- Re: [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban], Jeff Burdges, 2021/09/06
- Re: [Taler] [address@hidden: 'Oh, that's an idea...': U.S. parents respond to China screen time ban], Jacob Bachmeyer, 2021/09/06