[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Traverso-devel] Hello
From: |
Remon Sijrier |
Subject: |
[Traverso-devel] Hello |
Date: |
Wed, 2 Jul 2008 20:38:57 +0200 |
User-agent: |
KMail/1.9.9 |
Hello John,
> Hi there. I'm a C++ developer with experience of DAW design and file
> interchange formats (mostly, the 'pro' ones, like OMF and AAF). I came
> across Traverso by accident, this morning.
>
> Traverso looks highly interesting although it's clearly in the formative
> stages of its development. I wondered if I could make a few constructive
> suggestions?
Sure!
> Firstly, on the "Getting Involved" web page, it would be
> handy if you could give potential devs an idea about the basic needs for
> contributing to Traverso. For example, which compilers are supported? Is
> development done using command-line tools or via an IDE? What 3rd party
> libraries are needed etc?
OK, I see. Makes sense indeed. Will try to improve it.
> Also, if you haven't already considered it, I would very, very, VERY
> strongly recommend that you take a look at the Ardour project.
I looked a lot at it :D
> It's
> another cross-platform DAW – but only for OS-X and Linux (no Windows
> version, although they've been promising one for years). Ardour is also
> GPL licensed so this might offer a quick route to getting new features into
> Traverso. In particular, I'd recommend taking a look at the Ardour session
> (i.e. project) format. Like Traverso's, it's XML based and is remarkably
> similar to a Traverso project.
Traverso's format was modelled after Ardours one....
> It's more comprehensive of course – because
> Ardour has been around for a long time and already has things like
> automation, VST support and a built-in mixer. The basic principles however
> are essentially similar to those of Traverso. If you could adopt Ardour's
> session format, you might benefit greatly.
As you say, Ardour has a lot more stuff, but a basic import of an Ardour
session should be possible for sure. However, no routing abilities in
Traverso, plugins are manages differently iirc, so I wonder what exactly are
we going to import?
Traverso has no Buses right no, so how exactly would an Ardour import look
like ?
If you have ideas or suggestions, I'll very much welcome them. Some other
people allready recommended creating an Ardour import thing, but after asking
how that would work, it remained silent...
> For example, I've already
> designed a plug-in for Ardour which allows it to import AAF files.
> Compatibility would therefore allow Traverso to import projects from other
> systems, such as Pro Tools and Nuendo.
That would be great indeed.
Thanks a lot for your suggestions, very helpful. If you happen to have some
time and want to share ideas/suggestions as how to implement your ideas
and/or make use of your AAF plugin.....
> Good luck with the Traverso project.
Thanks :D
Best wishes,
Remon
- [Traverso-devel] Hello,
Remon Sijrier <=