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[Wesnoth-wiki-changes] WesnothManual
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] WesnothManual |
Date: |
Wed, 10 Nov 2004 19:02 +0100 |
UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)
IP: 61.51.175.175
URI: http://wesnoth.slack.it/?WesnothManual
- - - - -
Index: WesnothManual
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/WesnothManual,v
retrieving revision 1.41
diff -u -r1.41 WesnothManual
--- WesnothManual 4 Nov 2004 13:39:32 -0000 1.41
+++ WesnothManual 10 Nov 2004 18:02:41 -0000
@@ -151,14 +151,17 @@
|| Healing ||
-Injured units in villages will recover 8 hitpoints every turn. Injured units
that are adjacent to units with the 'heals' or 'cures' abilities will also
heal. A unit
-that does not move or fight during a turn is 'resting' and will recover 2
hitpoints. Hitpoints recovered through 'resting' is added on top of hitpoints
+Injured units in villages will recover 8 hitpoints every turn. Injured units
that are adjacent to units with
+the 'heals' or 'cures' abilities will also heal. A unit
+that does not move or fight during a turn is 'resting' and will recover 2
hitpoints. Hitpoints recovered
+through 'resting' is added on top of hitpoints
recovered through healing or regenerating.
A unit with the 'heals' ability may heal up to 8 hitpoints total per turn.
A unit with the 'cures' ability may heal up to 18 hitpoints total per turn.
-Units next to unit(s) with the 'heals' ability will recover a maximum of 4
hitpoints per turn; units next to unit(s) with
+Units next to unit(s) with the 'heals' ability will recover a maximum of 4
hitpoints per turn; units next to unit(s)
+with
the 'cures' ability will recover a maximum of 8 hitpoints per turn.
However, the more units around a unit that can heal, the less each one will be
healed.
@@ -169,12 +172,14 @@
Three units next to a 'healer' will not receive 4hp each; instead, two will
receive 3hp each and one
will receive 2hp.
-A unit may be healed a maximum of 8 hitpoints per turn, with a possible 2
hitpoints extra if resting. Therefore trolls, which have the regenerate
ability, will
+A unit may be healed a maximum of 8 hitpoints per turn, with a possible 2
hitpoints extra if resting. Therefore
+trolls, which have the regenerate ability, will
only recover
8 hitpoints when residing in a village, not 16. Nor will a unit inside a
village get extra healing from adjacent
healers.
-'Heals' prevents poison from causing damage while 'cures' removes poison. When
poison is cured or prevented the unit does
+'Heals' prevents poison from causing damage while 'cures' removes poison. When
poison is cured or prevented the unit
+does
not gain or lose hitpoints on that turn due to healing/poisoning.
For more information see the in-game help.
@@ -210,13 +215,16 @@
|| Setting up multiplayer game ||
-Step 1: select multiplayer from main screen and choose to either: a) join
official server and create game, b) join any other server or game hosted by
-another player, c) select to host game on your client, d) create a multiplayer
game on your own computer as a hotseat game or e) to play against the
+Step 1: select multiplayer from main screen and choose to either: a) join
official server and create game, b) join any
+other server or game hosted by
+another player, c) select to host game on your client, d) create a multiplayer
game on your own computer as a hotseat
+game or e) to play against the
computer.
Step 2: select map and configure game settings (fog of war, shroud, gold per
village)
-Step 3: configure players (teams/alliances, starting gold, faction) and then
wait for all players set to 'network player' to join the game, you will see
"network
+Step 3: configure players (teams/alliances, starting gold, faction) and then
wait for all players set to 'network
+player' to join the game, you will see "network
player" replaced with their nicknames as they join.
Step 4: click [I'm Ready].
@@ -242,3 +250,40 @@
* GettingStarted
* AdvancedTactics
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- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual,
wiki <=
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/10
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/23
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/23
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/26
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/29