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[Wesnoth-wiki-changes] SceptreOfFire


From: wiki
Subject: [Wesnoth-wiki-changes] SceptreOfFire
Date: Tue, 16 Nov 2004 21:56 +0100

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IP: 66.189.14.56
URI: http://wesnoth.slack.it/?SceptreOfFire
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Index: SceptreOfFire
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/SceptreOfFire,v
retrieving revision 1.7
diff -u -r1.7 SceptreOfFire
--- SceptreOfFire       16 Nov 2004 18:22:03 -0000      1.7
+++ SceptreOfFire       16 Nov 2004 20:56:06 -0000
@@ -30,6 +30,18 @@
  left flank alone would probably cost more than 344 :-( I'd appreciate any 
comments, since I got kinda addicted and
  really want to finish that campaign... Should I start replaying from much 
further back, or actually think of that as a
  bug and wait for the next version, where this scenario would  hopefully be 
more balanced?
+.
+ Invisible Philosopher: It is generally agreed that Sceptre of Fire is too 
hard.  However, from my experience:
+ Levelled Dwarves help a lot.  Especially Dwarvish Lords.  They take out lots 
of enemy units and it isn't too painful
+ to lose them, because they're really slow outside of caves. (well, they can 
be useful later, but I've heard others
+ say they're too slow outside.)  Anyway, the enemies are faster than you in 
caves, so they'll eventually get you whether
+ you split your forces or not.  I have actually have two strategies, neither 
great:
+
+ Look for where the Sceptre is in the savefile, or
+ Get lucky.
+
+ What version of Wesnoth do you have, anyway?  The Princess gives you 200 
pieces of gold at the end of Hasty Alliance
+ in the recent versions.
 
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