[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-wiki-changes] SeafaringCampaign
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] SeafaringCampaign |
Date: |
Tue, 23 Nov 2004 22:30 +0100 |
UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.3) Gecko/20041007
Debian/1.7.3-5
IP: 64.81.113.168
URI: http://wesnoth.slack.it/?SeafaringCampaign
- - - - -
Index: SeafaringCampaign
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/SeafaringCampaign,v
retrieving revision 1.13
diff -u -r1.13 SeafaringCampaign
--- SeafaringCampaign 26 Sep 2004 21:10:08 -0000 1.13
+++ SeafaringCampaign 23 Nov 2004 21:30:04 -0000
@@ -8,37 +8,47 @@
harbor, the sound of harsh yells could be heard, and the air smelled of
burning pitch. Elensefar was conquered, but
Meneldur vowed to return some day and retake his adopted homeland...
-Newest version is 0.1.2, downloadable here:
+Current version is 0.4, downloadable from the campaign server.
-http://wesnoth.org/forum/download.php?id=4301
-
-You can also get the campaign from the campaign server, if you have CVS
installed.
||Scenarios||
Not so say the scenarios are in this order, or that you have to go to all of
them, or that this IS all of them. But here
-is a basic list:
+is a basic list ([r] indicates the scenario must be visited, [i] indicates it
is one of the islands, and as such is not
+required. [i1], [i2], etc, mean the island has multiple scenarios.):
-Escaping the Orcs- The first scenario, when you are in Elensefar trying to get
to the harbor and escape from orcish
+Escaping the Orcs [r]- The first scenario. You are in Elensefar trying to get
to the harbor and escape from Orcish
invaders.
-The Swampland- there is a swampy island where the exiles from elensefar were
sent before it fell. You land here in
-search of people to join your army. Undead are terrorizing the inhabitants,
and you must defeat them for them to
-resupply your ship and join your army.
+A Naval Engagement [r]- After leaving the harbor, you encounter a ship from
the Wesnothian navy. You ask it for help,
+but it is chasing a "pirate". It turns out you have much common with the
pirate, whose name is Black the Red, and ask
+the wesnothian ship to abandon its attack. It refuses, and you attack it,
which makes you enemies with Wesnoth.
+
+The Swampland [i]- there is a swampy island that appears abandoned. You land
here in search of people to join your army.
+Undead are terrorizing the inhabitants, and you must defeat them for them to
resupply your ship and join your army.
-Orc Mountain- The Orcs, seeing you coming, have fled into the mountains. You
need to stay here to resupply, and where
-better to train your troops?
+Orc Mountain [i]- The Orcs, seeing you coming, have fled into the mountains.
You need to stay here to resupply, and
+where better to train your troops?
-Theft- After landing on an island, The Explorer is stolen by nagas, and carted
off to an unknown location. Psison the
-Triton joins them, to help them regain the ship. The land is populated with
barbarians, who are stopping your progress
+Theft [i1]- After landing on an island, The Explorer is stolen by nagas, and
carted off to an unknown location. Psison
+the Triton joins you, to help regain the ship. The land is populated with
barbarians, who are stopping your progress
along the path that it is believed lead to the harbor the ship is in.
-Back to the Ship (which always follows Theft) - On another island, connected
to the first by a bridge, Meneldur finds
-more barbarians and nagas. he has to defeat them to get the ship back. After
he gets it back, Psison leaves, but the
-mermen you recruited you get back.
+Back to the Ship [i2] - On another island, connected to the first by a bridge,
you finds more barbarians and nagas. You
+have to defeat them to get the ship back. After you get it back, Psison
leaves, but the mermen you recruited you get to
+keep.
+
+Fire Island [i]- You come upon what is at first believed to be a volcano.
However, you soon discover it is actually
+the home of Drakes, which you must defeat.
+
+Traitor [i1]- An island is inhabited by elves, and you think you may be able
to find reinforcements at it. However,
+instead the elves think you are a traitor to their kind for allying with
Elensefar, and try to kill you.
+
+Deadly Alliance [i2]- More of the elves are on a nearby island, and they have
alligned with Orcs in order to stop you
+and "bring you to justice". You have to kill these fiends who are willing to
join Orcs to stop you from joining with men.
-Fire Island - Meneldur comes upon what is at first believed to be a volcano.
However, he soon discovers it is actually
-the home of Drakes, which he must defeat.
+Frozen Lands [i]- There is a land in the north populated by dwarves who have
been enslaved by their own kind. If you
+free them, they will join you.
||See Also||
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Wesnoth-wiki-changes] SeafaringCampaign,
wiki <=