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[Wesnoth-wiki-changes] WesnothManual
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] WesnothManual |
Date: |
Tue, 30 Nov 2004 00:03 +0100 |
UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1)
IP: 217.82.0.181
URI: http://wesnoth.slack.it/?WesnothManual
- - - - -
Index: WesnothManual
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/WesnothManual,v
retrieving revision 1.43
diff -u -r1.43 WesnothManual
--- WesnothManual 11 Nov 2004 00:48:39 -0000 1.43
+++ WesnothManual 29 Nov 2004 23:03:10 -0000
@@ -99,7 +99,8 @@
When a unit is clicked on, all the places it can move to on the current turn
become lit up, while everywhere it can't
move is greyed. You can then click on the hex you want it to move to. Moving
onto a village that is neutral or owned by
-an enemy will take ownership of it. If you select a destination which is out
of reach in the current turn, the unit will
+an enemy will take ownership of it. If you select a destination which is out
of reach in the current turn, the unit
+will
enter
'goto-mode' and continue moving towards the destination in subsequent turns.
You can easily undo goto movements at the
beginning of your turn; goto can also be broken by selecting the unit and
choosing a new destination.
@@ -141,7 +142,7 @@
| 2 | day |
| 3 | day |
| 4 | dusk |
- | 5 | night |
+ | 5 | night |hallo
| 6 | night |
Units that are Lawful deal 25% more damage at day, and 25% less damage at
night. Units that are Chaotic deal 25% more
@@ -187,7 +188,8 @@
|| Experience ||
Units are awarded experience for fighting. After obtaining enough experience,
they will advance a level and become
-more powerful. The amount of experience gained depends on the level of the
enemy unit and the outcome of the battle: if
+more powerful. The amount of experience gained depends on the level of the
enemy unit and the outcome of the battle:
+if
a unit kills its opponent, it receives 8 experience points per level of the
enemy (4 if the enemy is level 0), while
units that survive a battle without killing their opponents are awarded 1
experience point per level of the enemy. In
other words:
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/04
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/10
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/10
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/23
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/23
- [Wesnoth-wiki-changes] WesnothManual, wiki, 2004/11/26
- [Wesnoth-wiki-changes] WesnothManual,
wiki <=