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Re: [Adonthell-general] Adonthell on the Zaurus!


From: Kai Sterker
Subject: Re: [Adonthell-general] Adonthell on the Zaurus!
Date: Sun, 21 Jul 2002 18:33:05 +0200

On Sun, 21 Jul 2002 17:48:07 +0200 Alexandre Courbot wrote:

> There is one problem however. I can't explain it, but Python
> interpretation is *incredibly* slow, making the game unplayable. I
> have tried to disable all schedules excepted the player's, and the
> game is then very smooth, even when translucency is heavily used, but
> with all the schedules on it's simply unplayable. I'm trying to find a
> solution with the Python guys, because that thing would be so *geek*!
> ;) 

Indeed. I noticed that Python is painfully slow on the Palm III, but the
Zaurus has a much faster CPU, so one should think it'll run smooth
enough for our needs.


> So, it works, but isn't ready for release. Once this Python problem is
> solved, we will support yet another platform! :)

Great! Adonthell on a PDA would really rock!

Kai



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