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Re: [Adonthell-general] Weapons list
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-general] Weapons list |
Date: |
Sat, 19 Oct 2002 14:22:45 +0200 |
> It's sometimes helpful to separate weapons into damage types
> (bludgeoning, slashing, piercing, et al -- this is why I asked
> about proficiencies) and weapon types (like you have done
> already). That way, you can try to come up with a balanced
> number of weapons per each damage type and weapon type. This
> also adds a bit of "coolness complexity".
Yep, this can add a great strategic factor when choosing
weapons/characters to fight during a specific battle. A bit like the
Warcraft 3 weapons/armor types, which is excellent IMO (simple but
decisive)
Alex.
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