adonthell-general
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Adonthell-general] Fwd: Wow, very cool work on adonthell


From: Cirrus
Subject: Re: [Adonthell-general] Fwd: Wow, very cool work on adonthell
Date: Fri, 29 Aug 2003 12:16:11 +0000

How nice!

Btw, soz I haven't been active lately - I had a job that took most of my
time and there were various other things going on too. Sorry!
I'm moving back to Leamington next week (I'm in London at the moment)
and I'll have most of September before term starts. All going well if
nothing else gets in the way I can do stuff for Adonthell once again!


        -James


Adonthell Project wrote:
> 
> Still getting comments on WE! :)
> 
> Anfang der weitergeleiteten E-Mail:
> 
> > Von: Dom
> > Datum: Mi, 27. Aug 2003  09:02:34 Europe/Berlin
> > An: address@hidden
> > Betreff: Wow, very cool work on adonthell
> >
> > I just finished playing Waste's edge and I must say,
> > DAMN! WOW that was incredible.  I can't believe how
> > well put together that was.  The graphics looked
> > great, the script was excellent, and the music.. WOW..
> >  incredible work on this.  That first cutscene with
> > the pan at the gate of waste's edge looked so cool.
> >
> > Its so refreshing to see and RPG-like game where the
> > characters actually interact with the player
> > intelligently.  Completely not what i was expecting at
> > all. And all open source too!  Very cool that you were
> > able to pack so much into one small map.  The art was
> > very consistent throughout the whole thing.
> >
> > Im definately going to have to check out the source to
> > this.  Im running Debian/Woody, didnt have any
> > problems compiling after apt-get'ing libsdl1.2-dev and
> > libvorbis.    The game ran flawlessly on my 450mhz
> > PIII 128mb ram w/voodoo3.
> >
> > I have 1 or 2 suggestions though...  the font, while
> > looking cool, is a bit rough around the edges.  After
> > a while you dont notice it though, but a smoother
> > version would be nicer.
> >
> > In the dialogs with other characters, there is no way
> > to scroll all the way back up to the top to see what
> > they originally were saying.
> >
> > The artwork is very cool, but sometimes its a little
> > pixely around the edges.  I realize though there isnt
> > too much you can do about this without some serious
> > serious nitty gritty work.
> >
> > Other than those small polish issues, i didnt
> > encounter any bugs or weirdness with the game.  very
> > cool.
> >
> > I really want to hack on this a bit once i get some
> > free time.  Rock on, keep up the excellent work.
> >
> > -Dom
> >
> > __________________________________
> > Do you Yahoo!?
> > Yahoo! SiteBuilder - Free, easy-to-use web site design software
> > http://sitebuilder.yahoo.com
> >
> 
> _______________________________________________
> Adonthell-general mailing list
> address@hidden
> http://mail.nongnu.org/mailman/listinfo/adonthell-general

-- 

 personal: http://cirrus.twiddles.com/
     work: http://www.twiddles.com/ (professional webdesign)




reply via email to

[Prev in Thread] Current Thread [Next in Thread]