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Re: [Bontz-team] dock is in cvs, fish race
From: |
Chuck |
Subject: |
Re: [Bontz-team] dock is in cvs, fish race |
Date: |
Thu, 3 Jul 2003 13:02:07 -0500 |
my only requirement for images at this time is that all animations are in
their own folder.
as for the mini game that sounds good. and i suppose this means i will need
to get programming as all we have now is the stupid demo which i use to
simply let us look at graphics and animations. and i don't know if you have
noticed, but it also lets you take screen shots!
i will get cracking on the real engine for the minigame soon.
----- Original Message -----
From: "Owen Swerkstrom" <address@hidden>
To: "bontz" <address@hidden>
Sent: Thursday, July 03, 2003 12:27 PM
Subject: [Bontz-team] dock is in cvs, fish race
> I stuck it in media/tile/outdoor/dock
> perhaps we should put the grass/dirt path stuff into
> its own folder?
>
> what stuff is most needed next? a fish monger and his
> basket... do we need other graphics for the fish race?
> Maybe a goofy olympic-style pedestal for the first
> thru third place winners to flop around on?
>
> oh no, I just had an idea. Actually you might like
> this one, it makes my life harder and yours easier.
> Lemme paint you a picture... I'm seeing the entire
> minigame here...
>
> At first, the fish monger's sitting at the end of the
> dock, fishing. His pole tugs, he yanks back and out
> of the water comes flying one of the four hapless
> fish. If the dock is going to scroll during the race,
> the fish flies off the screen towards shore. If it's
> static, it lands on the shore side of the dock. He
> does this for each fish, really quickly. (These are
> incredibly stupid fish) But, sometimes he pulls up
> only two, sometimes only three, sometimes all four.
> Then, he gets up and looks towards the screen. A text
> box comes up, "Would you like to bet on the races? It
> costs __ bucks." (the price is random, 10 to 500 or
> something) and you choose yes/no. If you don't, he
> asks "Do you want to watch anyway?", going back to the
> main game (or for now, it just quits) if you say no.
> If you bet, he asks which you'd like to bet on, You
> select from a list. He walks back to shore, the fish
> are all still just flopping there. A text box pops
> up, "Ready... Set..." then closes and he makes a loud
> noise, maybe by clashing cymbals or blowing a whistle
> or something, which scares the bejesus out of the fish
> and they start flopping away, down the dock. The
> first one to land, he says "...And puny fish is the
> winner!!" or whichever fish won. Your money then goes
> up or down, he walks to the edge of the dock, sits
> down and starts fishing, and the whole mess starts
> over.
>
> So you could perpetually gamble, judging whether the
> wager is worth it based on your odds (how many fish
> are racing each time) and all that stuff. What do you
> think? Silly enough? For the standalone minigame,
> we'll need to just give the player some arbitrary
> amount of money to start with and keep a high scores
> file or something.
>
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