Whoops... I accidentally left the
end off of my description of the voice-allocation bug. I have updated
the file. FYI, here is what was added:
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For the final MIDI example, I created a piano preset that uses two
samples per key, one panned hard left, and the other hard right and
features a long volume envelope release time. The example plays a fast
glissando, which causes FluidSynth to run out of polyphony. When that
happens, you only hear the left sample playing on new notes, because
the right sample is never getting a chance to sound.
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-~Chris
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