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Re: [fluid-dev] LADSPA refactor branch


From: Ahmed Eraiba
Subject: Re: [fluid-dev] LADSPA refactor branch
Date: Sat, 11 Nov 2017 22:20:54 +0200

Hi All,

I would like to try this for windows. I usually configure and generate by cmake for visual studio 2010. The original 1.1.8 can be successfuly built, but not for this one with LADSPA support. 

It gives a "cannot open include file dlfcn.h" error, but this file also depends on fearures.h and then "bits/dlfcn.h" (is it a different version of dlfcn.h?) But as I don't know much about LADSPA or its dependencies, could anybody help me on how to start making a successful try for windows? Thanks a lot!

Regards, Ahmed

On 11 Nov 2017 6:54 pm, Marcus Weseloh <address@hidden> wrote:
Hi again,

I've added some more documentation that hopefully explains the effect signal paths in FluidSynth and how to replace the internal effects with LADSPA plugins:

It that understandable and explains it in enough detail?

Cheers,

   Marcus


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