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Re: [fluid-dev] Panning with stereo samples


From: Aere Greenway
Subject: Re: [fluid-dev] Panning with stereo samples
Date: Tue, 2 Jan 2018 13:41:59 -0700
User-agent: Mozilla/5.0 (X11; Linux i686; rv:52.0) Gecko/20100101 Thunderbird/52.5.0

On 01/02/2018 12:41 PM, Marcus Weseloh wrote:
2018-01-02 19:31 GMT+01:00 Tom M. <address@hidden>:
> Ok, so instead of completely ignoring CC10 for _LEFT and _RIGHT samples we would fallback to CC8? I would be fine with that as well.

Ok, assuming nobody comes forward who thinks this is a bad idea, I'll draft a pull-request in the near future. Concerning the balance control, I'm wondering whether to implement it as a new non-standard generator or rather as a stand-alone control. Any preferences?

Also... what would be really interesting to know is how the original Sound Blaster hardware (and software) reacted to panning on stereo samples. Does anybody here have access to such a sound card and has the time to make some experiments?

Cheers,

  Marcus


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Marcus:

Having noticed that Qsynth doesn't act on the CC8 "Balance" control message (using the FluidR3_GM soundfont), I have used the balance control to control the relative loudness of a background voice, in relation to the foreground voice, as part of a way of implementing layered voices using Qsynth, in conjunction with a MIDI router. 

- Aere

-- 
Sincerely,
Aere

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