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From: | Markus Mützel |
Subject: | [Octave-bug-tracker] [bug #55707] graphics backend takes long when plotting many lines |
Date: | Thu, 14 Feb 2019 02:43:35 -0500 (EST) |
User-agent: | Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:66.0) Gecko/20100101 Firefox/66.0 |
Follow-up Comment #7, bug #55707 (project octave): This is just a feeling and I can't put any hard numbers on it. But I suspect that it isn't necessarily in the gl-render code but in the cascade of update functions in our graphics code that slows down the execution. It feels like we could do a better job in reducing the operations to the bare minimum - especially when creating a new graphics object. But each time I try to understand what is actually going on, I get lost in the torrent of callbacks that are triggered. _______________________________________________________ Reply to this item at: <https://savannah.gnu.org/bugs/?55707> _______________________________________________ Message sent via Savannah https://savannah.gnu.org/
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