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[Pingus-CVS] [Bug #676] multiple layers and z-pos sorting for surfaces i
From: |
nobody |
Subject: |
[Pingus-CVS] [Bug #676] multiple layers and z-pos sorting for surfaces in the worldmap |
Date: |
Tue, 18 Jun 2002 07:01:37 -0400 |
=================== BUG #676: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=676&group_id=2184
Submitted by: None Project: Pingus
Submitted on: 2002-Jun-18 07:01
Category: WorldMap Severity: 5 - Major
Bug Group: Feature Request Resolution: None
Assigned to: None Status: Open
Release: None Platform Version: None
Summary: multiple layers and z-pos sorting for surfaces in the worldmap
Original Submission: Currently the worldmap supports just one background
surface and a number of not sorted dots, but what we need are multiple layers
of images so that the pingus can walk behind a hill or something like that. We
also need z-pos sorting for all images, currently we don't have it, which
causes the success flags to be drawn in an incorrect order.
No Followups Have Been Posted
No files currently attached
For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=676&group_id=2184
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