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Re: [Sks-devel] Oh, Jeeez...!
From: |
Moritz Wirth |
Subject: |
Re: [Sks-devel] Oh, Jeeez...! |
Date: |
Thu, 26 May 2016 09:59:07 +0200 |
User-agent: |
Mozilla/5.0 (Macintosh; Intel Mac OS X 10.11; rv:45.0) Gecko/20100101 Thunderbird/45.1.0 |
I think that rate limiting new or updated keys may be a good idea. My
keyserver currently recieves about 50-150 keys every hour, limiting this
to something like 300 keys in 10 minutes may help.
Am 26.05.16 um 09:42 schrieb Pascal Levasseur:
> The administrators of the SKS servers should be able to choose the level
> of complexity of the proof of work using a parameter in the SKS server
> configuration file.
>
> Using this parameter they could adjust the complexity of the proof of work :
>
> - to the inevitable increase of performance of CPU/GPU,
>
> - to quickly react by increasing complexity if SKS servers are under
> "attack".
>
> Pascal
>
> Le 25/05/2016 18:31, Christian Felsing a écrit :
>> Am 25.05.2016 um 18:13 schrieb Valentin Sundermann:
>>> Hi,
>>>> Can we add a proof of work mechanism to make adding a key to the server
>>>> more "costly" ?.
>>
>>
>> Let client solve a simple integer factorization of a random number given
>> by server with e.g. 64bit build from two prime numbers. Client has to
>> find those prime numbers. Until "Can integer factorization be done in
>> polynomial time?" is answered with "yes" this can be seen as a "hard
>> problem" so even quite powerful cpus will need a few seconds to solve that.
>>
>> Christian
>>
>>
>>
>>
>> _______________________________________________
>> Sks-devel mailing list
>> address@hidden
>> https://lists.nongnu.org/mailman/listinfo/sks-devel
>>
>
>
>
>
> _______________________________________________
> Sks-devel mailing list
> address@hidden
> https://lists.nongnu.org/mailman/listinfo/sks-devel
>
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- Re: [Sks-devel] Oh, Jeeez...!, (continued)
Re: [Sks-devel] Oh, Jeeez...!, Valentin Sundermann, 2016/05/25
- Re: [Sks-devel] Oh, Jeeez...!, Christian Felsing, 2016/05/25
- Re: [Sks-devel] Oh, Jeeez...!, Robert J. Hansen, 2016/05/25
- Re: [Sks-devel] Oh, Jeeez...!, Pascal Levasseur, 2016/05/26
- Re: [Sks-devel] Oh, Jeeez...!,
Moritz Wirth <=
- Re: [Sks-devel] Oh, Jeeez...!, Robert J. Hansen, 2016/05/26
- Re: [Sks-devel] Oh, Jeeez...!, Martin Papik, 2016/05/27
- Re: [Sks-devel] Oh, Jeeez...!, Pascal Levasseur, 2016/05/27
- Re: [Sks-devel] Oh, Jeeez...!, Kim Minh Kaplan, 2016/05/27
- Re: [Sks-devel] Oh, Jeeez...!, Andrew Gallagher, 2016/05/27
- Re: [Sks-devel] Oh, Jeeez...!, Daniel Kahn Gillmor, 2016/05/27
- Re: [Sks-devel] Oh, Jeeez...!, Andrew Gallagher, 2016/05/27
- Re: [Sks-devel] Oh, Jeeez...!, Gunnar Wolf, 2016/05/27
Re: [Sks-devel] Oh, Jeeez...!, Robert J. Hansen, 2016/05/27