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From: | Daniel Fratzscher |
Subject: | Re: [Bino-list] native 3D-TV support (request) |
Date: | Mon, 21 Mar 2011 11:23:44 +0100 |
User-agent: | Mozilla/5.0 (Windows; U; Windows NT 6.1; de; rv:1.9.2.15) Gecko/20110303 Lightning/1.0b2 Thunderbird/3.1.9 |
Hi Martin, during the weekend I played with your nice program. Thank you very much for the intergration of the HDMI-Mode! The desription of the HDMI-framepacking-mode seems right to me. But there is one problem left: in video_output.cpp, lines 933ff:
seems not to work correct as it adds blank lines on top (of left
frame) and bottom (of right frame) which makes both frames shifted.
It would be better to add the shift on top of both frames. For now
it worked for me by disabling this:
By doing this, left and right frame are displayed correctly on my
TV.Maybe it is a good Idea to include the modelines and necessary options in the xorg.conf to make it easy for other users to use this mode. (Took me quite some time to find the right parameters) Is it possible to include a resolution change in bino when switching to fullscreen (I use http://willem.engen.nl/projects/disper/ ) to change the resolution as xrandr did not work for me? Best, Daniel Am 19.03.2011 01:13, schrieb Martin Lambers: Hi Daniel! On 18/03/11 23:28, Daniel Fratzscher wrote:Thank you very much for the implementation. Compiled tonight but only tried for a short time. In the first test it looked like both frames are shifted by about 10 lines in vertical direction. Is there a way to see the pixel positions of the corners of both frames (e.g. by verbose output on the command line)?You can build a single-image left and right view using the Gimp or something similar, and view this with Bino: $ bino left.png right.png This way, you can place markers or other test geometry into the left and right view (make sure to get the aspect ratio of the images right to fill the whole screen). Martin |
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