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bug#68487: [PATCH] Make jump commands usable for all skeletons
From: |
Stefan Monnier |
Subject: |
bug#68487: [PATCH] Make jump commands usable for all skeletons |
Date: |
Sun, 28 Jan 2024 14:45:37 -0500 |
User-agent: |
Gnus/5.13 (Gnus v5.13) |
> diff --git a/lisp/skeleton.el b/lisp/skeleton.el
> index 89cb11b0fe2..24d6ef15e74 100644
> --- a/lisp/skeleton.el
> +++ b/lisp/skeleton.el
> @@ -31,6 +31,8 @@
>
> ;;; Code:
>
> +(require 'expand)
> +
> (eval-when-compile (require 'cl-lib))
>
> ;; page 1: statement skeleton language definition & interpreter
> @@ -139,7 +141,14 @@ define-skeleton
> This is a way of overriding the use of a highlighted region.")
> (interactive "*P\nP")
> (atomic-change-group
> - (skeleton-proxy-new ',skeleton str arg)))))
> + (skeleton-proxy-new ',skeleton str arg))
> + (if expand-in-progress-p
> + ;; `expand-abbrev-hook' will set the markers in this case.
> + (setq expand-list skeleton-positions)
> + (setq expand-index 0
> + expand-pos (expand-list-to-markers skeleton-positions)
> + expand-list nil))
> + t)))
>
> ;;;###autoload
> (defun skeleton-proxy-new (skeleton &optional str arg)
I don't think we want such a tight dependency between `skeleton.el` and
`expand.el` [ Partly to avoid the kind of circular dependencies you
just found yourself in, but also more generally. ]
My suggestion would be to move that code to the `skeleton-end-hook`, but
I see that's where the code started, so I'm obviously missing something:
what make you decide to move the code out of the `skeleton-end-hook` and
into `define-skeleton`?
Stefan
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Martin Marshall, 2024/01/15
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Eli Zaretskii, 2024/01/27
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Martin Marshall, 2024/01/27
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Eli Zaretskii, 2024/01/27
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Martin Marshall, 2024/01/27
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Eli Zaretskii, 2024/01/28
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Stefan Monnier, 2024/01/28
- bug#68487: [PATCH] Make jump commands usable for all skeletons, Eli Zaretskii, 2024/01/28
bug#68487: [PATCH] Make jump commands usable for all skeletons,
Stefan Monnier <=