[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Bug-gnubg] optional (re)doubles
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] optional (re)doubles |
Date: |
Sun, 4 Aug 2002 10:05:55 +0000 |
User-agent: |
Mutt/1.2.5.1i |
On Sun, Aug 04, 2002 at 12:32:54AM +0200, Robert-Jan Veldhuizen wrote
> At 17:35 8/3/2002 -0400, Joern Thyssen wrote:
>
> >Technically, it is a redouble, but since there is no market losers it
> >doesn't cost anything to wait.
>
> Strictly speaking, it's an optional redouble (technically).
>
> If ND==DT maybe GNUBG could have a seperate category, optional (re)double,
> take? Now it's more or less arbitrary which GNUBNG chooses. Without
> market-losers, there's no reason at all to double technically (but no
> reason to wait either).
>
> The same happens when ND==DP; I think GNUBG should say "optional
> (re)double/too good to redouble, pass".
>
> Right now, GNUBG sometimes says "too good to double" for a player who can't
> even score a gammon, but loses nothing by waiting a turn to cash. Maybe it
> should say "optional (re)double, pass" in those cases.
I've tried to implement "optional (re)double, {take,pass}" and "optional
double, beaver". It seems to work fine.
The code should appears in Øystein's next build.
Jørn
--
Joern Thyssen, PhD
Vendsysselgade 3, 3., DK-9000 Aalborg, Denmark
+45 9813 2791 (private) / +45 2077 2689 (mobile) / +45 9633 7036 (work)