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Re: [Bug-gnubg] Patches for go-to-next-marked
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] Patches for go-to-next-marked |
Date: |
Wed, 7 Aug 2002 21:36:32 +0000 |
User-agent: |
Mutt/1.2.5.1i |
Hi Jim,
On Wed, Aug 07, 2002 at 04:18:26PM +0200, Jim Segrave wrote
>
> I've added some code to allow the game record window to have two
> additonal buttons. These will move you to the next/previous marked
> move in the list (if there is one). If there is no next/previous
> marked move, nothing happens.
At some point we might consider refining this, for example, "next move
marked bad" etc.
>
> I've added the buttons as the rightmost pair on the game list
> window. They should have their own pixmaps, I simply stole the ones
> used for next/previous game. I have no idea how to generate a pixmap,
> but, if I did, I would duplicate the next/previous move pixmaps and
> overlay a question mark over them.
You should be able to edit the pixmaps in most unix image manipulation
programs, e.g., GIMP.
I've attached some examples.
Thx for your patch!
Jørn
--
Joern Thyssen, PhD
Vendsysselgade 3, 3., DK-9000 Aalborg, Denmark
+45 9813 2791 (private) / +45 2077 2689 (mobile) / +45 9633 7036 (work)
nextmarked.xpm
Description: X pixmap
prevmarked.xpm
Description: X pixmap