[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re : [Bug-gnubg] Time control fixes
From: |
Massimiliano . Maini |
Subject: |
Re : [Bug-gnubg] Time control fixes |
Date: |
Mon, 29 Sep 2003 08:20:18 +0200 |
>One thing not fixed:
> with tutor mode on, the human player is debited for the time GNUbg
> spends analyzing (human player's) cube decision and chequer play.
>
>It is implemented this way by chance, rather than design, but I also think
>this is correct. The analysis helps the player - not the program. Anyhow, the
>combination of tutor mode and time control is slightly strange, so there may
>be no one right solution.
I do agree on this, but I think that if technicaly possible (and not too
complicate), the "right" solution for this is :
- debit the time between roll and dice pick up
- stop the clock during analysis of move
- if the warning for doubtful/bad/very bad moves appears,
pressing hint or rethink wil restart the clock
Similar thing for cube decisions.
MaX.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- Re : [Bug-gnubg] Time control fixes,
Massimiliano . Maini <=