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Re: [Bug-gnubg] How best to run a large GNU v GNU session
From: |
Achim Mueller |
Subject: |
Re: [Bug-gnubg] How best to run a large GNU v GNU session |
Date: |
Sat, 4 Oct 2003 11:31:05 +0200 |
User-agent: |
Mutt/1.4i |
* Øystein Johansen wrote on 01 Okt 2003:
> >===== Original Message From address@hidden =====
> >I was wondering how Joseph Heled ran his 500000 test session between 0.14 and
> >0.13 weights because even using the no gui and game record off and display
> >computer moves off my PC with 256mb Ram really strts straining after ~4500
> >games.
>
> I guess Joseph used some kind of tcl or python code to do this. He has made a
> lot of code and tools to solve things like this. And he also have the
> knowledge and talent to do computer wizardry like this.
Yep, he uses python. I just took a look at my pc in Frankfurt (he
sometimes uses unused cycles there and does some strange things),
there are a few selfmade *.py scripts for rolling out positions and
playing matches ...
Ciao
Achim
--
achim mueller, anne-frank-str. 25, D-48431 rheine
+49 (0)5971 83767, +49 (0)163 8458340
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Re: [Bug-gnubg] How best to run a large GNU v GNU session, Michaeldepreli, 2003/10/01
Re: [Bug-gnubg] How best to run a large GNU v GNU session, Michaeldepreli, 2003/10/07
Re: [Bug-gnubg] How best to run a large GNU v GNU session, Michaeldepreli, 2003/10/09