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Re: Multiple debugging sessions
From: |
Nick Roberts |
Subject: |
Re: Multiple debugging sessions |
Date: |
Fri, 11 Nov 2005 14:00:16 +1300 |
> > Retrofitting such a feature is probably a lot harder than simply being
> > a bit careful to keep things well-parameterized from the beginning
> > (well i guess it's too late now, but ...).
>
> The main problem (based on my experience making it possible to have multiple
> PCL-CVS buffers) is that you need both to understand the code you're
> changing and to understand how to use buffer-local variables to their best
> advantage.
I've only just started using pcl-cvs, but doesn't it just use one buffer? A
debugging session with gdb can comprise many buffers: stack, locals,
breakpoints etc. There is only one GUD buffer per session, so maybe variables
could be local to that and some sort of indirection used, but it would be
more complicated.
> In the end the change to PCL-CVS was "fairly" easy, but it was delicate.
What might be "fairly" easy to you, I might find a bit more difficult ;-)
Nick
- Re: `overlay-arrow-position' should be automatically buffer-local, Miles Bader, 2005/11/09
- Re: Multiple debugging sessions [was Re: `overlay-arrow-position' should be automatically buffer-local], Miles Bader, 2005/11/10
- Re: Multiple debugging sessions, Nick Roberts, 2005/11/10
- Re: Multiple debugging sessions, Andreas Schwab, 2005/11/10
- Re: Multiple debugging sessions, Richard M. Stallman, 2005/11/11
- Re: Multiple debugging sessions, Nick Roberts, 2005/11/11
- Re: Multiple debugging sessions, Miles Bader, 2005/11/12
- Re: Multiple debugging sessions, Eli Zaretskii, 2005/11/12
- Re: Multiple debugging sessions, Richard M. Stallman, 2005/11/12
- Re: Multiple debugging sessions, Nick Roberts, 2005/11/12
- Re: Multiple debugging sessions, Miles Bader, 2005/11/10