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Re: "concurrency" branch updated
From: |
Ken Raeburn |
Subject: |
Re: "concurrency" branch updated |
Date: |
Wed, 4 Nov 2015 04:20:37 -0500 |
> On Nov 3, 2015, at 11:29, Eli Zaretskii <address@hidden> wrote:
>
>> From: Ken Raeburn <address@hidden>
>> Date: Tue, 3 Nov 2015 04:40:25 -0500
>> Cc: "address@hidden discussions" <address@hidden>
>>
>> At some point, we’ll want to demonstrate practical utility; not a trivial
>> demo program that displays a few messages, and nothing on the scale of
>> rewriting all of Gnus to be multithreaded, but somewhere in between. I’m
>> not sure what would be a good example. A version of generator.el that uses
>> threads instead of the CPS transformation of everything is a possibility,
>> and it would probably simplify the writing and compiling of the generators,
>> but it’d probably be more heavy-weight at run time. Prefetching files’
>> contents, or searching already-loaded files, while tags-query-replace waits
>> for the user to respond to a prompt? Improving fontification somehow?
>
> Given that only one thread can run Lisp, is the above even possible?
Implementing a generator with a thread seems somewhat straightforward, needing
some sort of simple communication channel between the main thread and the
generator thread to pass “need next value” and “here’s the next value” messages
back and forth; some extra work would be needed so that dropping all references
to a generator makes everything, including the thread, go away. Raising an
error in the thread’s “yield” calls may be a way to tackle that, though it
changes the semantics within the generator a bit.
For prefetching file contents or searching existing buffers, the “main” thread
can release the global lock when it prompts for the user’s input, and a
background thread can create buffers and load files, or search buffers for
patterns, tossing results onto some sort of queue or other data structure for
consumption by the main thread when it finishes with the file it’s on.
Inserting a file’s contents or searching a large buffer can take a long time,
though, so these could make the interactive experience sluggish at times
depending on what’s going on in background, unless we find a way to do some of
these operations without holding the global lock. (Aside: Has anyone thought
about applying JIT native code generation or translation-to-C to regular
expressions?) And loading a file can prompt for local variable settings and
such, which could get kind of confusing if mixed with tags-query-replace
prompting relating to a different file, but refactoring insert-file-contents
into a minimal file-reading routine that does no Lisp callbacks and another to
deal with file name handlers and hooks and such could let us do the former on a
helper thread and the latter (which could prompt the user) in the main thread
at the expected time.
Both of those examples are mainly about running some extra work in the moments
while we’re waiting for the user to respond to a prompt. We may be able to do
the same with idle timers or other such mechanisms. In cases like that, I
think it may come down to whether it’s easier and/or more maintainable to write
code that cranks through the next step of an explicitly managed state machine,
or structured code that maintains its state in program counters and variables
local to each stack frame… sometimes it’s one, sometimes it’s the other.
As to fontification… I expect the code is pretty tight now, but maybe someone
who knows that code has some insight into whether we could do it better with
more CPU cores available.
So… yeah, I think some of them are possible, but I’m not sure any of them would
be a particularly good way to show off. Got any suggestions?
>
>> Understood. I think there may also be places where we could use threads
>> less visible to the Lisp world; TLS and redisplay come to mind.
>
> Given the general model-view-controller design of Emacs and the
> structure of its main loop, is making redisplay run in a separate
> thread really viable?
I’m not sure. I’m not picturing redisplay running concurrently with Lisp so
much as redisplay on display 1 running concurrently with redisplay on display
2, all happening at the same point in the code where we now run redisplay.
(Ignoring for the moment the bits where redisplay can trigger Lisp evaluation.)
Under X11 I doubt trying to process different frames on the same display in
different threads would help at all, given that the data still all goes through
one network connection. I expect that display updates on Windows, being on the
local machine, are fast enough that even if concurrent updates by two or more
threads go faster than fully serialized updates, it wouldn’t make much
difference in the user experience. Though I am making some assumptions that
redisplay isn’t doing many costly calculations compared to the cost of pushing
the bits to the glass.
I suspect TLS is probably the more interesting case.
Ken
- other "concurrency" approaches, (continued)
- other "concurrency" approaches, Nic Ferrier, 2015/11/03
- Re: other "concurrency" approaches, Eli Zaretskii, 2015/11/03
- Re: other "concurrency" approaches, Nic Ferrier, 2015/11/03
- Re: other "concurrency" approaches, Eli Zaretskii, 2015/11/03
- Re: other "concurrency" approaches, Nic Ferrier, 2015/11/03
- Re: other "concurrency" approaches, Eli Zaretskii, 2015/11/03
- Re: "concurrency" branch updated, Filipp Gunbin, 2015/11/03
- Re: "concurrency" branch updated, Michael Albinus, 2015/11/03
- Re: "concurrency" branch updated, Thierry Volpiatto, 2015/11/03
- Re: "concurrency" branch updated, Eli Zaretskii, 2015/11/03
- Re: "concurrency" branch updated,
Ken Raeburn <=
- Re: "concurrency" branch updated, Eli Zaretskii, 2015/11/04
- Re: "concurrency" branch updated, Ken Raeburn, 2015/11/04
- Re: "concurrency" branch updated, Eli Zaretskii, 2015/11/04
- Re: "concurrency" branch updated, Ken Raeburn, 2015/11/05
- Re: "concurrency" branch updated, Richard Stallman, 2015/11/04
- Re: "concurrency" branch updated, Eli Zaretskii, 2015/11/04
- Re: "concurrency" branch updated, Ken Raeburn, 2015/11/05
- Re: "concurrency" branch updated, John Wiegley, 2015/11/05
- Re: "concurrency" branch updated, David Kastrup, 2015/11/05
- Re: "concurrency" branch updated, John Wiegley, 2015/11/05