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Re: Additional cleanup around xterm-mouse


From: Jared Finder
Subject: Re: Additional cleanup around xterm-mouse
Date: Thu, 03 Dec 2020 09:31:18 -0800
User-agent: Roundcube Webmail/1.3.15

On 2020-12-03 6:45 am, Stefan Monnier wrote:
Jared Finder [2020-12-02 21:46:53] wrote:

On 2020-12-02 8:53 am, Stefan Monnier wrote:
Subject: [PATCH] Make libraries work with xterm-mouse-mode.
Could you explain (at least in the code, and ideally here as well) why
we need this new `all-mouse-events` behavior?

I updated the function locally to look like as follows. Let me know if you
have further questions.

(defun read-potential-mouse-event ()
    "Read an event that might be a mouse event.

This function exists for backward compatibility in code packaged
with Emacs.  Do not call it directly in your own packages."
    ;; `xterm-mouse-mode' events must go through `read-key' as they
    ;; are decoded via `input-decode-map'.
    (if xterm-mouse-mode
        (read-key nil
                  ;; Normally `read-key' discards all mouse button
                  ;; down events.  However, we want them here.
                  t)
      (read-event)))

That doesn't say what this function should do with non-mouse events, so
it makes it hard to decide what its behavior should be.

OK, so what you specifically need is for down events not to be
dropped, right?

I want no mouse event to get dropped (drag events also get dropped, right?) and no mouse events to get degraded to simpler forms. In summary, I want mouse events to get returned unprocessed, as if from read-event, but with input-decode-map applied.

The alternative I presented further up in the thread was to apply input-decode-map manually to successive calls to read-event. I got this working, though it sounded like modifying read-key was preferred earlier in this thread.

For context, here's the alternative:

(defun read-decoded-key ()
  "Read a single key, as if by `read-key'.

Unlike `read-key', this does not call `read-key-sequence' and
instead has a bare-bones implementation of its functionality.  In
particular, it applies `input-decode-map' but does not apply
`local-function-key-map' or `input-translation-map'."
  (let* ((keys '())
         (decoder input-decode-map)
         (echo-keystrokes 0)
         (timer (run-with-idle-timer
                 read-key-delay t
                 (lambda ()
                   (unless (null keys)
                     (throw 'read-decoded-key nil)))))
         result)
    (catch 'read-decoded-key
      (unwind-protect
          (while t
            (let ((next-key (read-event)))
              (push next-key keys)
              (setq decoder (lookup-key decoder (vector next-key))))
            (when (pcase decoder
                    ;; A direct decoding (common for function keys)
                    ((pred arrayp)
                     (setq result decoder))

                    ;; A function that does decoding (like for
                    ;; `xterm-mouse-mode')
                    ((pred functionp)
                     (setq result (funcall decoder nil))))
              (if (zerop (length result))
                  ;; The decoding is an empty vector to say "continue
                  ;; reading".  This happens when the key would be
                  ;; mouse-movement but `track-mouse' is nil.
                  (setq keys '()
                        decoder input-decode-map)
                (throw 'read-decoded-key nil))))
        (cancel-timer timer)))

    ;; If no decoding, the accumulated keys are the result.
    (or result (vconcat (nreverse keys)))))

`function-key-map` has very similar effects (and to a large extent, the downgrading of mouse-down events controlled by `all-mouse-events` could (I'd even say should) be implemented in `function-key-map` rather than
via the current ad-hoc code in read-key-sequence), so I'm not very
comfortable with treating these mouse-event-rewritings differently from
other rewritings.
Just a few comments:
Wouldn't that require binding 2^6 * 3 * 3 * 5 = 2880 events in
function-key-map?

Yes, but that's only because of the limited form available in keymaps.
To make it practical, we'd need to add "computed keymaps".  This is
a long-standing desire of mine, which would be useful in various
circumstances (and should make it possible to remove a lot of ad-hoc
rewritings in read_key_sequence).

Makes sense. I think the easiest way to do this would be to allow keymaps to have multiple conditional fallbacks. Perhaps allow a binding in a keymap to be a hook that runs via `run-hook-with-args-until-success'? It's a slight generalization of the current logic which allows functions.

Technically this can be done now with just a layer of indirection on the [t] binding in a keymap.

And such behavior would want a special variable (as the code is currently in
my patch) to disable it to avoid copying all of function-key-map in
read-key.  So I think it is fully independent of my current patch.

Yes.  My point is just that a functionally "don't discard mouse-events"
is weird in a function which is not specifically about mouse events.
It naturally leads to "don't down case events", "don't remap `tab` to
TAB", etc...
There has to be a more general underlying principle.

Maybe we could (re)use the DONT-DOWNCASE-LAST arg of `read-key-sequence`
for that?  This would mean no change in `read-key` but a change in
`read-key-sequence` instead (and hence further-reaching consequences).

Or maybe an option to `read-key` to disable all
function-key-map-like remappings (i.e. remappings which are only applied
if there's no binding for that key-sequence)?

One way to do this would be to add new behavior if DONT-DOWNCASE-LAST is a list. In other words, if DONT-DOWNCASE-LAST is non-nil and not a list, existing behavior. But if DONT-DOWNCASE-LAST is a list, we can look at the members of the list to determine what to do. This is a slight change in existing behavior, but it is very unlikely to break anything.

  -- MJF



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