fluid-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [fluid-dev] Percussion Channel


From: Tom M.
Subject: Re: [fluid-dev] Percussion Channel
Date: Thu, 10 Dec 2020 14:01:44 +0100

fluid_synth_set_channel_type() changes the type only. It does not assign new presets. To do this, either add a call to fluid_synth_program_reset() or send some fluid_synth_program_change() messages afterwards.

And make sure to implement proper error handling by checking the return values of those functions.

Tom

reply via email to

[Prev in Thread] Current Thread [Next in Thread]