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Re: [freesci-develop] game selection screen
From: |
Christoph Reichenbach |
Subject: |
Re: [freesci-develop] game selection screen |
Date: |
Thu, 11 Sep 2003 00:56:56 +0200 |
User-agent: |
Mutt/1.3.28i |
Hugues,
sorry for taking so long to get back to you, but development has been
a little slow recently, with most developers being occupied by school
or work.
> I've introduced myself almost a year ago on the megatokyo board, and at
> that time, someone from the FreeSCI team suggested I could help out with
> the development. I thought that was a good idea, and many months later I
> finally decided to download the source code and start playing with it.
>
> I decided that a game selection screen would be a good and motivating first
> project. I implemented this 3 months ago and haven't touched it since. It
> was working pretty well (tested under win32 + sdl), I would only have to do
> some cleanup and reapply my changes to the current source. It is similar
> to NAGI's game selection screen, but with the SCI0 look.
That's great! How did you do implement this internally? Do you have any
screenshots or something like that?
> I'm leaving on a business trip all next week, when I'm back I'll have more
> time to post more details, and see if you are interested, how to proceed,
> etc. I just wanted to give you all a heads up (since this feature was
> discussed in a previous email).
Thanks for the information! I guess I'm speaking for quite a number of
people here when I say that I'm looking forward to seeing that!
-- Christoph