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Re: [Gnash-dev] Re:Serious performance problem
From: |
Sandro Santilli |
Subject: |
Re: [Gnash-dev] Re:Serious performance problem |
Date: |
Wed, 2 May 2007 21:15:12 +0200 |
On Wed, May 02, 2007 at 03:49:28PM +0200, Udo Giacomozzi wrote:
> >> A few days ago I noticed that static characters get removed and placed
> >> again on a display list when a sprite loops back to it's first frame.
>
> SS> This should be only true for multi-framed sprites.
> SS> Anyway, if a *child* is removed and placed again of course it's
> SS> first frame actions are executed again.
>
> This is what I *believe* is happening.
There are a couple of things to do:
1) Verify that this is *needed* (I think we already have testcases for this,
zou ?)
2) See if we can avoid brute-force invalidation (another use for the infamous
::restart method? )
--strk;