[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Gnash-dev] Re:Serious performance problem
From: |
Sandro Santilli |
Subject: |
Re: [Gnash-dev] Re:Serious performance problem |
Date: |
Sun, 6 May 2007 20:18:06 +0200 |
On Sun, May 06, 2007 at 07:15:42PM +0200, Udo Giacomozzi wrote:
> Hello Sandro,
>
> Wednesday, May 2, 2007, 9:15:12 PM, you wrote:
> SS> There are a couple of things to do:
>
> SS> 1) Verify that this is *needed* (I think we already have testcases
> SS> for this, zou ?)
> SS> 2) See if we can avoid brute-force invalidation (another use for
> SS> the infamous ::restart method? )
>
> As this is a show-stopper for me (and a really ugly problem) I'd like
> to help fixing it but I have not much knowledge about sprite
> DisplayLists. Any suggestion how I could help?
Sure, check if we have a testcase and if not do it yourself.
The testcase would for example set a variable in a child movie
and check that variable's value after loopback of the parent.
--strk;