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Re: [Gnash-dev] First stab at fixing an OpenGL bug
From: |
strk |
Subject: |
Re: [Gnash-dev] First stab at fixing an OpenGL bug |
Date: |
Mon, 4 Jun 2007 12:32:18 +0200 |
On Sun, Jun 03, 2007 at 05:57:34PM -0400, Quinn Storm wrote:
> Here we go, I hooked in using just the want_redraw (with an ugly #ifdef since
> the function isn't yet exported to glue), I haven't pushed the change also to
> sdl yet, but this patch fixes gtk. If you like it, I'm sure its easy to push
> the change to SDL
Mm.. this will *force* redraw at FPS rate *always*.
Why not forcing redraw *only* when expose events have been received
since last iteration instead ?
--strk;
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug,
strk <=
- Re[2]: [Gnash-dev] First stab at fixing an OpenGL bug, Udo Giacomozzi, 2007/06/04