[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Gnash] Re: [Gnash-dev] gnash backend support - doubts
From: |
Udo Giacomozzi |
Subject: |
[Gnash] Re: [Gnash-dev] gnash backend support - doubts |
Date: |
Fri, 13 Oct 2006 13:40:20 +0200 |
Hello shamju,
Friday, October 13, 2006, 1:12:44 PM, you wrote:
sj> 1) Can I build gnash without X, gtk, and SDL ?
Yes.
sj> 2) Is AGG backend (with framebuffer driver) alone enough for playing?
Yes, but there are still many features missing in the backend (no
masks, no gradients, no bitmaps). It's just a matter of time.
sj> 3) The source tree contains lot of folders, what's the purpose of each?
sj> 4) I only want gnash player so what is the minimum source files (ie
folders) I require?
Hmm. Is a slim binary not enough?
sj> 5) Can I avoid compiling server, pluggin, testsuite folders? If yes how can
I do that?
server is an essential part of Gnash, it won't work without (contains
implementations of the various Flash objects). Don't know what's
plugin, but testsuite is not required.
sj> 6) Is 15 frames per second generated for playing animation SWF (not video)
files?
Depends on the movie, the backend used and the hardware, of course. I
got also 60 fps (AGG backend) on a P3 733MHz at 800x600 but that was a
simple movie.
Udo