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Re: [Gnu3dkit-discuss] Suggestion

From: Philippe C . D . Robert
Subject: Re: [Gnu3dkit-discuss] Suggestion
Date: Sun, 16 Mar 2003 19:52:31 +0100

On Friday, March 14, 2003, at 09:52  Uhr, Brent Gulanowski wrote:
On Friday, March 14, 2003, at 06:59  AM, Philippe C.D. Robert wrote:
This is good to hear!

I on my side am still working on the rendering interface part - ie. I am implementing a ray tracing based renderer which can be used as an alternative to OpenGL.

The intention for doing this is that I'd like to have 2 different renderers for testing and validating the design so that we do not by mistake make decisions based ie. on OpenGL constraints.

Hey, you've updated G3DRenderer.h -- I did not notice that before.

It appears that the entire set of methods are meant to be overridden. Do you think then you should create a G3DRenderer protocol?

I don't know yet, it depends if the G3DRenderer itself will contain some generic implementation or not. A class cluster might be another approach.

Philippe C.D. Robert

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