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Re: [gnugo-devel] Thinking on opponent's time?
From: |
Trevor Morris |
Subject: |
Re: [gnugo-devel] Thinking on opponent's time? |
Date: |
Fri, 26 Oct 2001 11:16:35 -0400 |
At 03:56 PM 10/26/2001 +0100, Allan Crossman wrote:
>>This could be implemented entirely in the GTP controller, without
>>changing GNU Go at all.
>
>How would this work? Although the GTP controller could tell GnuGo to
>generate a move for its opponent, then look at that position, if the
>opponent's actual move comes in while GnuGo is spending time on some other
>move, the GTP controller will have to wait until GnuGo is finished looking
>at that, before it can tell it to look at the actual move. Isn't that so?
>
>So unless there's a better scheme that I haven't thought of, this could
>slow down GnuGo's actual performance, couldn't it?
The GTP controller would have to be intelligent enough to kill the
GNU Go process, if it's off on a wild-goose chase. It might be
simplest to leave the "real" process waiting, while launching a
second GNU Go process to do the what-if thinking.
-Trevor
- [gnugo-devel] mixed patch, Gunnar Farneback, 2001/10/18
- [gnugo-devel] mixed patch, Gunnar Farneback, 2001/10/25
- Re: [gnugo-devel] Thinking on opponent's time?, Daniel Bump, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Heikki Levanto, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Daniel Bump, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Heikki Levanto, 2001/10/26
Re: [gnugo-devel] mixed patch, Inge Wallin, 2001/10/26