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Re: [gnugo-devel] update to break-in timings comparison
From: |
Arend Bayer |
Subject: |
Re: [gnugo-devel] update to break-in timings comparison |
Date: |
Tue, 24 Jun 2003 16:09:24 +0200 (CEST) |
Dan wrote:
> > In summary, the break-in code costs about 10% on average, and 20% in
> > worst case. It's still not as fast as I would like it to be, but by now
> > my impression is that it is worth it. Opinions appreciated.
>
> I'm guessing that the file *.gtp.in replays the entire game.
> Is that correct?
They replay parts of games.
> Could you post one of these files?
They are all on SPEC_branch.
> If we have a 10% increase overall, that is still a little
> worrisome if the bulk of the increase is on moves where
> the board position is complex, because it may mean a few
> very slow moves, which can be aggravating to a human opponent.
On the other hand, the moves where break-in will consume the same need
not be the same where owl spends lots of time.
Arend