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Re: [gnugo-devel] determining territory after changing dragon status


From: Daniel Bump
Subject: Re: [gnugo-devel] determining territory after changing dragon status
Date: Thu, 13 Nov 2008 16:57:59 -0800

> I seem to be able to change the dragon status just fine
> (change_dragon_status) but it does not seem to change the results of
> whose_territory.  And furthermore, dragon_status seems to mark all the
> territory as UNKNOWN.
> 
> I know people must have solved this before (e.g. Goban for Mac OS X).
> Any suggestions?  I hope i'm not missing something obvious but i've
> been digging through the code with no success.

It seems to me that the client must can have its own opinion of
life and death, independent of GNU Go's opinion. The client
queries GNU Go as to the status of stones, but if the user
overrides these, then it takes the user's word that GNU
Go is wrong. (Which at the end of the game will not be
often.)

Then the client will count the game rather than asking
GNU Go to count it. This is easy to implement.

Dan





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