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Re: good papers on graphics in scheme/lisp?
From: |
Olivier Dion |
Subject: |
Re: good papers on graphics in scheme/lisp? |
Date: |
Wed, 02 Mar 2022 12:34:32 -0500 |
On Wed, 02 Mar 2022, Blake Shaw <blake@nonconstructivism.com> wrote:
> Next week I will start working on my installation /Scribble Jam/ for
> iLight Singapore[2], and I'm planning to do it all in Guile OpenGL +
> GLSL. I've started fiddling with Guile OpenGL and it seems pretty
> complete and performant (I haven't experienced any GC hiccups from the
> small stress tests I've put it through, but its still only minor
> stuff).
> There is still a chance I might choose to create a Guile
> interface to a subset of the C++ OpenFrameworks[3] library
FFI for C++ is a real pain to do. You can't juste use plain Scheme (at
least I don't know how for C++). If you go that route, I have C++
templates that can help you for the glue between Scheme and C++
(e.g. std::vector, std::map, std::string).
> Also, one last thing, I'm considering attempting to create a DSL that
> compiles to a subset of GLSL like Chicken's GLLS library[4], as I'm
> becoming more and more interested in compilation. I remember reading
> somewhere about a Guile library that allows you to write C in Guile,
I think you are refering to
<http://sph.mn/computer/guides/c/c-indent.html>.
There's also <https://www.nongnu.org/nyacc/> that can be helpful if
you're familiar with LALR(1) parsers.
Regards,
old
--
Olivier Dion
Polymtl