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04/13: gnu: ioquake3: Use G-expressions.


From: guix-commits
Subject: 04/13: gnu: ioquake3: Use G-expressions.
Date: Sat, 20 Aug 2022 20:59:41 -0400 (EDT)

nckx pushed a commit to branch master
in repository guix.

commit 466021fb90d88ef9cecbb8cd491e7991bae1b6e5
Author: Tobias Geerinckx-Rice <me@tobias.gr>
AuthorDate: Sun Aug 14 02:00:01 2022 +0200

    gnu: ioquake3: Use G-expressions.
    
    * gnu/packages/game-development.scm (ioquake3)[arguments]:
    Rewrite as G-expressions.
---
 gnu/packages/game-development.scm | 34 ++++++++++++++++++----------------
 1 file changed, 18 insertions(+), 16 deletions(-)

diff --git a/gnu/packages/game-development.scm 
b/gnu/packages/game-development.scm
index e4a7ce1ae1..774564ed2a 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2165,23 +2165,25 @@ of the others")
        (list which ; Else SDL_version.h won't be found.
              pkg-config))
       (arguments
-       '(#:tests? #f                    ; No tests.
-         #:make-flags '("CC=gcc"
+       (list
+        #:tests? #f                     ; no tests
+        #:make-flags
+        #~(list "CC=gcc"
+                "USE_INTERNAL_LIBS=0"
+                "USE_FREETYPE=1"
+                "USE_RENDERER_DLOPEN=0"
+                "USE_OPENAL_DLOPEN=0"
+                "USE_CURL_DLOPEN=0")
+        #:phases
+        #~(modify-phases %standard-phases
+            (delete 'configure)         ; no configure-script
+            (replace 'install
+              (lambda* (#:key outputs #:allow-other-keys)
+                (invoke "make" "copyfiles" "CC=gcc"
                         "USE_INTERNAL_LIBS=0"
-                        "USE_FREETYPE=1"
-                        "USE_RENDERER_DLOPEN=0"
-                        "USE_OPENAL_DLOPEN=0"
-                        "USE_CURL_DLOPEN=0")
-         #:phases
-         (modify-phases %standard-phases
-           (delete 'configure)
-           (replace 'install
-             (lambda* (#:key outputs #:allow-other-keys)
-               (invoke "make" "copyfiles" "CC=gcc"
-                        "USE_INTERNAL_LIBS=0"
-                       (string-append "COPYDIR="
-                                      (assoc-ref outputs "out")
-                                      "/bin")))))))
+                        (string-append "COPYDIR="
+                                       (assoc-ref outputs "out")
+                                       "/bin")))))))
       (home-page "https://ioquake3.org/";)
       (synopsis "FPS game engine based on Quake 3")
       (description "ioquake3 is a free software first person shooter engine



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