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[Gzz-commits] gzz TODO


From: Benja Fallenstein
Subject: [Gzz-commits] gzz TODO
Date: Sat, 28 Sep 2002 11:40:17 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Benja Fallenstein <address@hidden>      02/09/28 11:40:17

Modified files:
        .              : TODO 

Log message:
        Put marking into TODO

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.174&tr2=1.175&r1=text&r2=text

Patches:
Index: gzz/TODO
diff -c gzz/TODO:1.174 gzz/TODO:1.175
*** gzz/TODO:1.174      Sat Sep 28 11:24:44 2002
--- gzz/TODO    Sat Sep 28 11:40:17 2002
***************
*** 12,22 ****
           Release time estimated at 30th evening
  ( unlike the other releases, the things here are in priority order )
      tuukkah:
!       - get rid of the undistributable mstmpimg blocks in use, replace 
          with the same
!         data but with canonical header (using 
          gzz.mediaserver.AddToMediaserver -c).
!         This way, we can refer to them so that people can get their 
          own instances themselves.
            - revoke list for the old blocks
        - xupdf
--- 12,22 ----
           Release time estimated at 30th evening
  ( unlike the other releases, the things here are in priority order )
      tuukkah:
!       - get rid of the undistributable mstmpimg blocks in use, replace
          with the same
!         data but with canonical header (using
          gzz.mediaserver.AddToMediaserver -c).
!         This way, we can refer to them so that people can get their
          own instances themselves.
            - revoke list for the old blocks
        - xupdf
***************
*** 33,47 ****
          Also avoids name clashes
      benja:
        - help fixing rungl - now the necessary infos are
!         passed along and text shows up in the cells but 
          a bit wrong (sorry about the kludges --Tjl).
        - think with Tjl about the edit bindings for xupdf demo
        - check with Tjl that saving works
        + ZZ vanishingview cell size for pagespans and linebroken
          paragraphs, as well as libpaper backgrounds
      humppake:
!       - clean up Paper VP interface [jvk will explain] 
!         [this is for making things work on G400, and if you 
           get the GeForce2, this moves to alpha4!]:
            - new vertex() routine, which works without
              vertex program, both with and without paper
--- 33,48 ----
          Also avoids name clashes
      benja:
        - help fixing rungl - now the necessary infos are
!         passed along and text shows up in the cells but
          a bit wrong (sorry about the kludges --Tjl).
        - think with Tjl about the edit bindings for xupdf demo
+       - marking
        - check with Tjl that saving works
        + ZZ vanishingview cell size for pagespans and linebroken
          paragraphs, as well as libpaper backgrounds
      humppake:
!       - clean up Paper VP interface [jvk will explain]
!         [this is for making things work on G400, and if you
           get the GeForce2, this moves to alpha4!]:
            - new vertex() routine, which works without
              vertex program, both with and without paper
***************
*** 51,63 ****
          and use them if possible, otherwise use the above calls.
          Vertex programs and packed vertices can be MUCH more efficient,
          especially on GF3/4Ti. Of course, the check needs to be done
!         in JAVA code, and the result passed as a parameter to 
          createPaperQuad, since that's the most flexible approach.
!         [this is for making things work on G400, and if you 
           get the GeForce2, this moves to alpha4!]:
        - make a trivial texcomb_GL11.py (using OpenGL 1.1 functionality) in 
gfx/libpaper
          which allows papers to work without register combiners.
!         [this is for making things work on G400, and if you 
           get the GeForce2, this moves to alpha4!]:
      tjl:
        - implement DistortCoords::createInverse(). This is not easy, and
--- 52,64 ----
          and use them if possible, otherwise use the above calls.
          Vertex programs and packed vertices can be MUCH more efficient,
          especially on GF3/4Ti. Of course, the check needs to be done
!         in JAVA code, and the result passed as a parameter to
          createPaperQuad, since that's the most flexible approach.
!         [this is for making things work on G400, and if you
           get the GeForce2, this moves to alpha4!]:
        - make a trivial texcomb_GL11.py (using OpenGL 1.1 functionality) in 
gfx/libpaper
          which allows papers to work without register combiners.
!         [this is for making things work on G400, and if you
           get the GeForce2, this moves to alpha4!]:
      tjl:
        - implement DistortCoords::createInverse(). This is not easy, and
***************
*** 67,73 ****
            - needed for mouse click positioning in distorted cs.
        - xupdf: distorted multi-page PDF view with xu links
            - make it work again
!           - saving, loading 
                - both space and xu link space
            - text
            - entry / link making bindings
--- 68,74 ----
            - needed for mouse click positioning in distorted cs.
        - xupdf: distorted multi-page PDF view with xu links
            - make it work again
!           - saving, loading
                - both space and xu link space
            - text
            - entry / link making bindings
***************
*** 94,103 ****
            - needs unit test framework for C++
      humppake:
        - make nonlinearity() really work right for
!         distorted coord sys and affine coordsys on top 
          of it.
          Check by setting polygonmode to lines in xupdf
!         (by a key) and seeing that the non-distorted 
          polygons are diced less. Actually, better make
          a new demo just of this fact.
      jvk, tjl:
--- 95,104 ----
            - needs unit test framework for C++
      humppake:
        - make nonlinearity() really work right for
!         distorted coord sys and affine coordsys on top
          of it.
          Check by setting polygonmode to lines in xupdf
!         (by a key) and seeing that the non-distorted
          polygons are diced less. Actually, better make
          a new demo just of this fact.
      jvk, tjl:




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